Home 🡆 Monster List 🡆 Weirding Warrior
Weirding Warrior ModernDeathEpicMonsterchaos
Base level

Max level

Weirding Warrior Price Information:
• Regular Foil Price (per BCX): $0.28 | Single BCX: $0.283 (1.01x)
• Gold Foil Price (per BCX): $10.594 | Single BCX: $10.594 (37.84x)
• Gold Foil vs Regular Foil: 37.84x
• Regular Foil Price (per BCX): $0.28 | Single BCX: $0.283 (1.01x)
• Gold Foil Price (per BCX): $10.594 | Single BCX: $10.594 (37.84x)
• Gold Foil vs Regular Foil: 37.84x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 2 | 0 | 1 | 0 | 0 | 2 |
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2 | 4 | 1 | 3 | 0 | 1 | 0 | 0 | 2 | |
3 | 10 | 2 | 3 | 0 | 2 | 0 | 0 | 2 | |
4 | 20 | 4 | 3 | 0 | 2 | 0 | 0 | 2 |
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5 | 32 | 7 | 3 | 0 | 2 | 0 | 0 | 3 | |
6 | 46 | 10 | 3 | 0 | 2 | 0 | 0 | 3 |
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Skill analysis



🌟 Weirding Warrior ratings
Bronze league
4.7 / 10
Silver league
4.6 / 10
Gold league
5 / 10
Diamond league
5.1 / 10
💞 Top cards to play with Weirding Warrior
💀 Best counters against Weirding Warrior
Ruleset analysis
Good rulesets for Weirding Warrior
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Weirding Warrior only costs 2 mana to summon, making it a good choice for low mana games. |
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Weirding Warrior has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Weirding Warrior has two abilities suitable for Armored Up (Rust, Shatter), making it a great card for this ruleset. |
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Weirding Warrior has Rust, making it useful in the 'Going The Distance' ruleset. |
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Weirding Warrior does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position. |
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In the 'Unprotected' ruleset, Weirding Warrior's damage no longer needs to fight through armor. Furthermore, Weirding Warrior doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Weirding Warrior costs 2 mana to cast, so it is eligible for Little League. |
Bad rulesets for Weirding Warrior
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Since Weirding Warrior is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset. |
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Weirding Warrior has 3 health, so without any help it will die quickly in the Noxious Fumes ruleset. |
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Weirding Warrior has 3 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset. |
Ineligible rulesets for Weirding Warrior
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Weirding Warrior is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Weirding Warrior has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Weirding Warrior has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset. |
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Weirding Warrior has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Weirding Warrior has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |