Home 🡆 Monster List 🡆 Vulguine

Vulguine
ModernLifeRareMonsterreward

Base level
Max level
Vulguine Price Information:
Regular Foil Price (per BCX): $0.019 | Single BCX: $0.024 (1.26x)
Gold Foil Price (per BCX): $0.713 | Single BCX: $0.713 (37.53x)
Gold Foil vs Regular Foil: 37.53x
L
RF BCX
GF BCX
Abilities
1 1 - 3 1 0 0 0 1
2 5 1 3 1 0 0 0 2
3 14 2 3 2 0 0 0 2
4 25 4 3 2 0 0 0 3
5 40 7 3 2 0 0 0 3
6 60 11 3 2 0 0 0 4
7 85 16 3 3 0 0 0 4
8 115 22 3 3 0 0 0 4
Skill analysis
Scavenger
Gains 1 max health each time any monster dies.
Dodge
Has an increased chance of evading Melee or Ranged attacks.

+25% Dodge vs melee/ranged.
Enrage
Has increased Melee attack and Speed when damaged.

Multiplier x1.5 rounded up.
🌟 Vulguine ratings
Bronze league
5.5 / 10
Silver league
5.4 / 10
Gold league
5.8 / 10
Diamond league
7.2 / 10
💞 Top cards to play with Vulguine
Vulguine's Scavenge ability receives a boost from Cave Slug's Opportunity attacks.
Vulguine's Scavenge ability receives a boost from Celestial Harpy's Opportunity attacks.
Vulguine's attack benefits from Scavo Technomancer's Rust ability. Plus, Dodge, Enrage, and Blind synergize well.
Vulguine receives a boost from Spirit Miner's Blind and Swiftness abilities, especially when Enraged.
Vulguine benefits from Truthspeaker's Protect, Cleanse, and Tank Heal abilities.
💀 Best counters against Vulguine
Celestial Harpy is a good counter against Vulguine.
Djinn Chwala is a good counter against Vulguine.
Jared Scar is a good counter against Vulguine.
Cave Slug is a good counter against Vulguine.
Dragon Jumper is a good counter against Vulguine.
Ruleset analysis
Good rulesets for Vulguine
Vulguine only costs 2 mana to summon, making it a good choice for low mana games.
Vulguine has a high damage-to-mana ratio (1.5), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Vulguine has two abilities suitable for melee-only fights (Enrage, Dodge), making it a great card for the 'Up Close & Personal' ruleset.
Vulguine has two abilities suitable for melee-heavy fights (Enrage, Dodge), making it a great card for the 'Melee Mayhem' ruleset.
Vulguine has two abilities suitable for melee-heavy fights (Enrage, Dodge), making it a great card for the 'Super Sneak' ruleset.
In the 'Unprotected' ruleset, Vulguine's damage no longer needs to fight through armor. Furthermore, Vulguine doesn't have any armor, so it gets no disadvantages from this ruleset.
Vulguine costs 2 mana to cast, so it is eligible for Little League.
Bad rulesets for Vulguine
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Vulguine is a melee unit without Reflection Shield and with no armor and low health (4) and is therefore very fragile in the 'Thorns' ruleset.
Vulguine has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Vulguine has 4 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset.
Ineligible rulesets for Vulguine
Vulguine has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Vulguine has an even mana cost, so it can't be used in 'Odd Ones Out'.
Vulguine has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Vulguine has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.