Home 🡆 Monster List 🡆 Venari Heatsmith

Venari Heatsmith
ModernFireCommonMonsterreward

Base level
Max level
Venari Heatsmith Price Information:
Regular Foil Price (per BCX): $0.004 | Single BCX: $0.01 (2.5x)
Gold Foil Price (per BCX): $0.222 | Single BCX: $0.314 (78.5x)
Gold Foil vs Regular Foil: 55.5x
L
RF BCX
GF BCX
Abilities
1 1 - 3 0 0 0 2 2
2 5 - 3 0 0 0 2 3
3 14 1 3 0 0 0 3 3
4 30 2 3 0 0 0 3 4
5 60 5 4 0 0 0 3 4
6 100 9 4 0 0 0 3 3
7 150 14 4 0 0 0 3 4
8 220 20 5 0 0 0 3 4
9 300 27 5 0 0 0 4 4
10 400 38 5 0 0 0 4 4
Skill analysis
Void Armor
Magic attacks hit this Monster's armor before its Health.
Amplify
Increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1.
Thorns
When hit with a Melee attack, does 2 damage back to the attacker.
🌟 Venari Heatsmith ratings
Bronze league
5.8 / 10
Silver league
5.9 / 10
Gold league
6.3 / 10
Diamond league
7.2 / 10
💞 Top cards to play with Venari Heatsmith
Venari Heatsmith benefits from Flame Monkey's Repair ability since it has the Void Armor ability.
Venari Heatsmith benefits from Flamesmith's Repair ability since it has the Void Armor ability.
Venari Heatsmith benefits from Gloridax Guardian's Protect ability since it has the Void Armor ability.
Venari Heatsmith benefits from Junker's Repair ability since it has the Void Armor ability.
Venari Heatsmith benefits from Scavo Hireling's Repair ability since it has the Void Armor ability.
💀 Best counters against Venari Heatsmith
Magi of Chaos is a good counter against Venari Heatsmith.
Grenadier is a good counter against Venari Heatsmith.
Scavo Technomancer is a good counter against Venari Heatsmith.
Living Lava is a good counter against Venari Heatsmith.
Scale Doctor is a good counter against Venari Heatsmith.
Ruleset analysis
Good rulesets for Venari Heatsmith
Venari Heatsmith only costs 3 mana to summon, making it a good choice for low mana games.
Amplify increases the damage of all counters, making Venari Heatsmith a good choice in this ruleset.
Venari Heatsmith has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks.
Venari Heatsmith has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset.
Venari Heatsmith has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset.
Venari Heatsmith has Void Armor, which is useful for the 'Broken Arrows' ruleset.
Venari Heatsmith has Void Armor, which is useful for the 'Armored Up' ruleset.
Venari Heatsmith is a good tank (armor + health = 8 and has Void Armor) but it doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team.
Venari Heatsmith costs 3 mana to cast, so it is eligible for Little League.
Bad rulesets for Venari Heatsmith
Venari Heatsmith is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Venari Heatsmith is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage.
Venari Heatsmith has a decent amount of armor (maxes at 4), which is lost in the 'Unprotected' ruleset.
Venari Heatsmith has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Ineligible rulesets for Venari Heatsmith
Venari Heatsmith has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Venari Heatsmith has an odd mana cost, so it can't be used in 'Even Stevens'.
Venari Heatsmith has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Venari Heatsmith has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.