Home 🡆 Monster List 🡆 Spineback Turtle
Spineback Turtle WildWaterCommonMonsterbeta
Base level

Max level

Spineback Turtle Price Information:
• Regular Foil Price (per BCX): $0.216 | Single BCX: $0.319 (1.48x)
• Gold Foil Price (per BCX): $6.71 | Single BCX: $6.71 (31.06x)
• Gold Foil vs Regular Foil: 31.06x
• Regular Foil Price (per BCX): $0.216 | Single BCX: $0.319 (1.48x)
• Gold Foil Price (per BCX): $6.71 | Single BCX: $6.71 (31.06x)
• Gold Foil vs Regular Foil: 31.06x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 1 | 1 | 0 | 0 | 2 | 6 | |
2 | 3 | - | 1 | 1 | 0 | 0 | 2 | 7 | |
3 | 5 | - | 1 | 1 | 0 | 0 | 3 | 7 | |
4 | 12 | 1 | 1 | 1 | 0 | 0 | 3 | 7 |
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5 | 25 | 2 | 1 | 2 | 0 | 0 | 3 | 6 | |
6 | 52 | 4 | 1 | 2 | 0 | 0 | 4 | 6 | |
7 | 105 | 8 | 1 | 2 | 0 | 0 | 4 | 7 | |
8 | 172 | 13 | 2 | 2 | 0 | 0 | 5 | 7 | |
9 | 305 | 23 | 2 | 3 | 0 | 0 | 5 | 6 | |
10 | 505 | 38 | 2 | 3 | 0 | 0 | 5 | 7 |
Skill analysis

🌟 Spineback Turtle ratings
Bronze league
4.7 / 10
Silver league
5.2 / 10
Gold league
5.1 / 10
Diamond league
4.8 / 10
Ruleset analysis
Good rulesets for Spineback Turtle
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Amplify increases the damage of all counters, making Spineback Turtle a good choice in this ruleset. |
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Spineback Turtle has a lot of armor (maxes at 5), making it a terrific card to survive all types of attacks (including Magic) in the 'Weak Magic' ruleset. |
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Spineback Turtle has a lot of armor (maxes at 5), making it a terrific card to survive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Spineback Turtle has a high damage-to-mana ratio (0.75), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Spineback Turtle has Thorns, making it useful in the 'Up Close & Personal' ruleset. |
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Spineback Turtle has Thorns, making it useful in the 'Melee Mayhem' ruleset. |
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Spineback Turtle has Thorns, making it useful in the 'Super Sneak' ruleset. |
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Spineback Turtle has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
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Spineback Turtle costs 4 mana to cast, so it is eligible for Little League. |
Bad rulesets for Spineback Turtle
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Spineback Turtle is slow, which means that it's more likely to miss if its enemies are enraged. |
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Spineback Turtle is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Spineback Turtle has a decent amount of armor (maxes at 5), which is lost in the 'Unprotected' ruleset. |
Ineligible rulesets for Spineback Turtle
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Spineback Turtle has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Spineback Turtle has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Spineback Turtle has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Spineback Turtle has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |