Home 🡆 Monster List 🡆 Silent Sha-vi
Silent Sha-vi ModernDeathCommonMonsterchaos
Base level

Max level

Silent Sha-vi Price Information:
• Regular Foil Price (per BCX): $0.025 | Single BCX: $0.025 (1x)
• Gold Foil Price (per BCX): $0.443 | Single BCX: $0.443 (17.72x)
• Gold Foil vs Regular Foil: 17.72x
• Regular Foil Price (per BCX): $0.025 | Single BCX: $0.025 (1x)
• Gold Foil Price (per BCX): $0.443 | Single BCX: $0.443 (17.72x)
• Gold Foil vs Regular Foil: 17.72x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 3 | 2 | 0 | 0 | 0 | 5 |
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2 | 5 | - | 4 | 2 | 0 | 0 | 0 | 5 | |
3 | 14 | 1 | 4 | 3 | 0 | 0 | 0 | 5 | |
4 | 30 | 2 | 4 | 3 | 0 | 0 | 0 | 6 | |
5 | 60 | 5 | 5 | 3 | 0 | 0 | 0 | 6 | |
6 | 100 | 9 | 5 | 3 | 0 | 0 | 0 | 6 |
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7 | 150 | 14 | 5 | 3 | 0 | 0 | 0 | 7 | |
8 | 220 | 20 | 6 | 3 | 0 | 0 | 0 | 7 | |
9 | 300 | 27 | 6 | 4 | 0 | 0 | 0 | 7 | |
10 | 400 | 38 | 6 | 4 | 0 | 0 | 0 | 7 |
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Skill analysis

If the last Monster on the enemy team has Camouflage, this will target the second to last Monster instead.


🌟 Silent Sha-vi ratings
Bronze league
5.7 / 10
Silver league
5.6 / 10
Gold league
5.8 / 10
Diamond league
6.4 / 10
💞 Top cards to play with Silent Sha-vi
💀 Best counters against Silent Sha-vi
Ruleset analysis
Good rulesets for Silent Sha-vi
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Silent Sha-vi has a speed of 6, which boosts to 9 when enraged, helping it dodge enemy attacks. |
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Silent Sha-vi has a high damage-to-mana ratio (0.8), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Silent Sha-vi has Piercing, which is useful for the 'Armored Up' ruleset. |
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Silent Sha-vi has Cripple, which can be useful for chipping away at enemy health when it's high, as commonly seen in the 'Equalizer' ruleset. |
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Silent Sha-vi has Piercing, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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In the 'Unprotected' ruleset, Silent Sha-vi's damage no longer needs to fight through armor. Furthermore, Silent Sha-vi doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Melee cards with Sneak, Opportunity, or Reach help you minimize the amount of Scattershot you have and thus control where you are firing in the 'Aimless' ruleset. |
Bad rulesets for Silent Sha-vi
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Silent Sha-vi is fast, with a max speed of 6. This means it'll be very slow in the 'Reverse Speed' ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Silent Sha-vi is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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In 'Fog of War', melee cards lose their ability to do Sneak and Opportunity attacks, making Silent Sha-vi need to be in the first position to attack. |
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Silent Sha-vi has piercing, which gives it an advantage against armored units, but no advantage against armorless units. |
Ineligible rulesets for Silent Sha-vi
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Silent Sha-vi costs 5 mana to cast, so it can't be used in 'Little League'. |
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Silent Sha-vi has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Silent Sha-vi has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Silent Sha-vi has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Silent Sha-vi has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |