Home 🡆 Monster List 🡆 Shieldbearer
Shieldbearer WildLifeRareMonsteruntamed
Base level

Max level

Shieldbearer Price Information:
• Regular Foil Price (per BCX): $1.054 | Single BCX: $1.31 (1.24x)
• Gold Foil Price (per BCX): $18.106 | Single BCX: $18.106 (17.18x)
• Gold Foil vs Regular Foil: 17.18x
• Regular Foil Price (per BCX): $1.054 | Single BCX: $1.31 (1.24x)
• Gold Foil Price (per BCX): $18.106 | Single BCX: $18.106 (17.18x)
• Gold Foil vs Regular Foil: 17.18x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 2 | 2 | 0 | 0 | 4 | 9 |
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2 | 5 | 1 | 2 | 2 | 0 | 0 | 4 | 10 | |
3 | 14 | 2 | 2 | 3 | 0 | 0 | 4 | 10 | |
4 | 25 | 4 | 2 | 3 | 0 | 0 | 5 | 10 | |
5 | 40 | 7 | 2 | 3 | 0 | 0 | 5 | 10 |
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6 | 60 | 11 | 2 | 3 | 0 | 0 | 6 | 10 | |
7 | 85 | 16 | 2 | 4 | 0 | 0 | 6 | 10 | |
8 | 115 | 22 | 2 | 4 | 0 | 0 | 6 | 10 |
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Skill analysis


Attack damage gets halved (rounded up), except attack 1 which deals 0 damage.
Reduces the Thorns damage to 1.
Cancels Redemption damage.

Damage returned is equal to damage of attacker divided by 2, rounded up.
🌟 Shieldbearer ratings
Bronze league
6 / 10
Silver league
6 / 10
Gold league
6.8 / 10
Diamond league
7.9 / 10
💞 Top cards to play with Shieldbearer
💀 Best counters against Shieldbearer
Ruleset analysis
Good rulesets for Shieldbearer
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Amplify increases the damage of all counters, making Shieldbearer a good choice in this ruleset. |
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Shieldbearer has a lot of armor (maxes at 6), making it a terrific card to survive all types of attacks (including Magic) in the 'Weak Magic' ruleset. |
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Shieldbearer has a lot of armor (maxes at 6), making it a terrific card to survive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Shieldbearer has Shield, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Shieldbearer has Shield, making it useful in the 'Melee Mayhem' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Shieldbearer has Shield, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Shieldbearer has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
Bad rulesets for Shieldbearer
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Shieldbearer is slow, which means that it's more likely to miss if its enemies are enraged. |
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Cards like Shieldbearer which have Taunt lose their ability to draw focus fire in the 'Aimless' ruleset. |
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Shieldbearer is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Shieldbearer has a TON of armor (maxes at 6), which is lost in the 'Unprotected' ruleset. This is one of the worst rulesets for this card. |
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Shieldbearer has Taunt, and will therefore take twice as much damage from every attack in the Ferocity ruleset. |
Ineligible rulesets for Shieldbearer
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Shieldbearer costs 8 mana to cast, so it can't be used in 'Little League'. |
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Shieldbearer has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Shieldbearer has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Shieldbearer has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Shieldbearer has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |