Home 🡆 Monster List 🡆 Shadow Snitch

Shadow Snitch
ModernDeathCommonMonsterchaos

Base level
Max level
Shadow Snitch Price Information:
Regular Foil Price (per BCX): $0.014 | Single BCX: $0.016 (1.14x)
Gold Foil Price (per BCX): $0.396 | Single BCX: $0.396 (28.29x)
Gold Foil vs Regular Foil: 28.29x
L
RF BCX
GF BCX
Abilities
1 1 - 1 1 0 0 0 5
2 5 - 2 1 0 0 0 5
3 14 1 2 1 0 0 0 6
4 30 2 2 2 0 0 0 6
5 60 5 3 2 0 0 0 6
6 100 9 3 2 0 0 0 6
7 150 14 4 2 0 0 0 6
8 220 20 4 3 0 0 0 6
9 300 27 4 3 0 0 0 7
10 400 38 4 3 0 0 0 7
Skill analysis
Reach
Enables the monster to attack from the second position on the team.
Affliction
When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed.

50% chance of applying Affliction on the target.
Dodge
Has an increased chance of evading Melee or Ranged attacks.

+25% Dodge vs melee/ranged.
🌟 Shadow Snitch ratings
Bronze league
4.4 / 10
Silver league
4.9 / 10
Gold league
5.7 / 10
Diamond league
5.8 / 10
💞 Top cards to play with Shadow Snitch
Shadow Snitch's Dodge ability benefits from Fallen Specter's Blind ability.
Shadow Snitch's Dodge ability benefits from Octopider's Blind ability.
Shadow Snitch's melee Reach attack benefits from Boogeyman's Rust ability.
Shadow Snitch's Reach attack benefits from Scavo Technomancer's Rust ability. Plus, Dodge and Blind synergize well.
Shadow Snitch's Reach melee attack receives a boost from Shadowy Presence's Inspire ability.
💀 Best counters against Shadow Snitch
Harklaw is a good counter against Shadow Snitch.
Ever-Hungry Skull is a good counter against Shadow Snitch.
Naga Brute is a good counter against Shadow Snitch.
Kain Hace is a good counter against Shadow Snitch.
Onyx Sentinel is a good counter against Shadow Snitch.
Ruleset analysis
Good rulesets for Shadow Snitch
Shadow Snitch has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Shadow Snitch has a high damage-to-mana ratio (0.75), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Shadow Snitch has two abilities suitable for melee-only fights (Dodge, Reach), making it a great card for the 'Up Close & Personal' ruleset.
Shadow Snitch has two abilities suitable for melee-heavy fights (Dodge, Reach), making it a great card for the 'Melee Mayhem' ruleset.
Shadow Snitch has two abilities suitable for melee-heavy fights (Dodge, Reach), making it a great card for the 'Super Sneak' ruleset.
In the 'Unprotected' ruleset, Shadow Snitch's damage no longer needs to fight through armor. Furthermore, Shadow Snitch doesn't have any armor, so it gets no disadvantages from this ruleset.
Shadow Snitch has reach, which enables it to attack from the second position as a melee unit even in the 'Fog of War' ruleset.
Shadow Snitch costs 4 mana to cast, so it is eligible for Little League.
Bad rulesets for Shadow Snitch
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Shadow Snitch is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Shadow Snitch has Affliction which prevents healing, however that's useless in the 'Healed Out' ruleset.
Ineligible rulesets for Shadow Snitch
Shadow Snitch has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Shadow Snitch has an even mana cost, so it can't be used in 'Odd Ones Out'.
Shadow Snitch has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Shadow Snitch has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.