Home 🡆 Monster List 🡆 Serpent of the Flame
Serpent of the Flame WildFireEpicMonsterbeta
Base level

Max level

Serpent of the Flame Price Information:
• Regular Foil Price (per BCX): $6.534 | Single BCX: $15 (2.3x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
• Regular Foil Price (per BCX): $6.534 | Single BCX: $15 (2.3x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 5 | 1 | 0 | 0 | 0 | 9 |
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2 | 4 | 1 | 5 | 1 | 0 | 0 | 1 | 9 | |
3 | 10 | 2 | 6 | 1 | 0 | 0 | 1 | 9 |
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4 | 20 | 4 | 6 | 2 | 0 | 0 | 2 | 9 | |
5 | 32 | 7 | 6 | 2 | 0 | 0 | 2 | 10 |
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6 | 46 | 10 | 6 | 3 | 0 | 0 | 2 | 10 |
Skill analysis

50% chance of activation. Can trigger a chain if two cards with retaliate attach each other.

The Poison ability is triggered 50% of the time. Poison does damage at the end of the turn and is not affected by shield or void.

🌟 Serpent of the Flame ratings
Bronze league
5.5 / 10
Silver league
6.2 / 10
Gold league
6.8 / 10
Diamond league
6.2 / 10
Ruleset analysis
Good rulesets for Serpent of the Flame
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Serpent of the Flame has a speed of 6, which boosts to 9 when enraged, helping it dodge enemy attacks. |
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Serpent of the Flame has a bit of armor (maxes at 2), helping it survive at least one hit (even if it's Magic) in the 'Weak Magic' ruleset. |
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Since there are no Magic attackers in the 'Lost Magic' ruleset, it makes debuffs affecting Melee monsters (Demoralize) or Ranged monsters (Headwinds) more valuable |
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Serpent of the Flame has Piercing, which is useful for the 'Armored Up' ruleset. |
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Serpent of the Flame has two abilities suitable for melee-only fights (Piercing, Retaliate), making it a great card for the 'Up Close & Personal' ruleset. |
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Serpent of the Flame has two abilities suitable for melee-heavy fights (Piercing, Retaliate), making it a great card for the 'Melee Mayhem' ruleset. |
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Serpent of the Flame has two abilities suitable for melee-heavy fights (Piercing, Retaliate), making it a great card for the 'Super Sneak' ruleset. |
Bad rulesets for Serpent of the Flame
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Serpent of the Flame is fast, with a max speed of 6. This means it'll be very slow in the 'Reverse Speed' ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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In the 'Thorns' ruleset, it's better for Melee monsters not to continuously strike their targets so abilities like Double Strike and Retaliate are not recommended (unless they have Reflection Shield). |
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Serpent of the Flame has piercing, which gives it an advantage against armored units, but no advantage against armorless units. |
Ineligible rulesets for Serpent of the Flame
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Serpent of the Flame costs 6 mana to cast, so it can't be used in 'Little League'. |
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Serpent of the Flame is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Serpent of the Flame has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Serpent of the Flame has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Serpent of the Flame has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Serpent of the Flame has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |