Home 🡆 Monster List 🡆 Sea Monster

Sea Monster
WildWaterCommonMonsterreward

Base level
Max level
Sea Monster Price Information:
Regular Foil Price (per BCX): $0.14 | Single BCX: $0.142 (1.01x)
Gold Foil Price (per BCX): $7.094 | Single BCX: $7.343 (52.45x)
Gold Foil vs Regular Foil: 50.67x
L
RF BCX
GF BCX
Abilities
1 1 - 1 4 0 0 0 8
2 5 - 2 4 0 0 0 8
3 14 1 2 4 0 0 0 9
4 30 2 2 5 0 0 0 9
5 60 5 3 5 0 0 0 9
6 100 9 2 5 0 0 0 9
7 150 14 3 5 0 0 0 9
8 220 20 3 5 0 0 0 10
9 300 27 3 5 0 0 0 11
10 400 38 3 5 0 0 0 12
Skill analysis
Heal
Restores a portion of the Monster's health each round.

Restores 1/3 of the max health, rounded down.
Thorns
When hit with a Melee attack, does 2 damage back to the attacker.
🌟 Sea Monster ratings
Bronze league
6.6 / 10
Silver league
7.1 / 10
Gold league
6.9 / 10
Diamond league
6.1 / 10
Ruleset analysis
Good rulesets for Sea Monster
Amplify increases the damage of all counters, making Sea Monster a good choice in this ruleset.
Sea Monster has Heal, making it helpful for survivability in Noxious Fumes.
Sea Monster has Heal, which make it a good choice for 'Equalizer'.
Sea Monster has Thorns, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset.
Sea Monster has Thorns, making it useful in the 'Melee Mayhem' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset.
Sea Monster has Thorns, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset.
In the 'Unprotected' ruleset, Sea Monster's damage no longer needs to fight through armor. Furthermore, Sea Monster doesn't have any armor, so it gets no disadvantages from this ruleset.
Sea Monster is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team.
Bad rulesets for Sea Monster
Sea Monster is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage.
Sea Monster is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Sea Monster loses its healing abilities in the 'Healed Out' ruleset.
Ineligible rulesets for Sea Monster
Sea Monster costs 8 mana to cast, so it can't be used in 'Little League'.
Sea Monster has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Sea Monster has an even mana cost, so it can't be used in 'Odd Ones Out'.
Sea Monster has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Sea Monster has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.