Home 🡆 Monster List 🡆 Screeching Vulture

Screeching Vulture
WildEarthCommonMonsterreward

Base level
Max level
Screeching Vulture Price Information:
Regular Foil Price (per BCX): $0.054 | Single BCX: $0.054 (1x)
Gold Foil Price (per BCX): $4.495 | Single BCX: $8.99 (166.48x)
Gold Foil vs Regular Foil: 83.24x
L
RF BCX
GF BCX
Abilities
1 1 - 2 1 0 0 0 2
2 5 - 3 1 0 0 0 2
3 14 1 3 1 0 0 0 3
4 30 2 3 2 0 0 0 3
5 60 5 4 2 0 0 0 3
6 100 9 4 2 0 0 0 2
7 150 14 5 2 0 0 0 2
8 220 20 5 2 0 0 0 3
9 300 27 5 2 0 0 0 4
10 400 38 5 3 0 0 0 4
Skill analysis
Opportunity
Monsters with the Opportunity ability may attack from any position and will target the enemy Monster with the lowest health.
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Scavenger
Gains 1 max health each time any monster dies.
🌟 Screeching Vulture ratings
Bronze league
6.6 / 10
Silver league
6.6 / 10
Gold league
7.1 / 10
Diamond league
6.5 / 10
Ruleset analysis
Good rulesets for Screeching Vulture
Screeching Vulture only costs 3 mana to summon, making it a good choice for low mana games.
As Screeching Vulture has Flying, it doesn't get damaged by the Earthquake ruleset.
Screeching Vulture has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Screeching Vulture has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
In the 'Unprotected' ruleset, Screeching Vulture's damage no longer needs to fight through armor. Furthermore, Screeching Vulture doesn't have any armor, so it gets no disadvantages from this ruleset.
Screeching Vulture has opportunity, which increases its chances of hitting a backline enemy and dealing damage to 3 enemies at a time with Blast from the 'Explosive Weaponry' ruleset.
Screeching Vulture costs 3 mana to cast, so it is eligible for Little League.
Bad rulesets for Screeching Vulture
Screeching Vulture is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Screeching Vulture is a melee unit without Reflection Shield and with no armor and low health (4) and is therefore very fragile in the 'Thorns' ruleset.
In 'Fog of War', melee cards lose their ability to do Sneak and Opportunity attacks, making Screeching Vulture need to be in the first position to attack.
Screeching Vulture has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Since Screeching Vulture has Opportunity, it prefers enemies to be unarmored, and therefore doesn't like the 'Armored Up' ruleset.
Ineligible rulesets for Screeching Vulture
Screeching Vulture has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Screeching Vulture has an odd mana cost, so it can't be used in 'Even Stevens'.
Screeching Vulture has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Screeching Vulture has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.