Home 🡆 Monster List 🡆 Runemancer Florre

Runemancer Florre
ModernEarthLegendaryMonsterrift

Base level
Max level
Runemancer Florre Price Information:
Regular Foil Price (per BCX): $10.249 | Single BCX: $10.249 (1x)
Gold Foil Price (per BCX): $118.99 | Single BCX: $118.99 (11.61x)
Gold Foil vs Regular Foil: 11.61x
L
RF BCX
GF BCX
Abilities
1 1 - 4 0 2 2 0 13
2 3 1 4 0 3 2 0 13
3 6 2 4 0 3 3 0 13
4 11 4 4 0 4 3 0 13
Skill analysis
🌟 Runemancer Florre ratings
Bronze league
8.3 / 10
Silver league
8.1 / 10
Gold league
8.1 / 10
Diamond league
7.9 / 10
💞 Top cards to play with Runemancer Florre
Runemancer Florre does big damage. Agor Longtail's Taunt ability distracts all Sneak and Snipe attackers from targeting it.
Runemancer Florre does big damage. Coeurl Lurker's Taunt ability distracts all Sneak and Snipe attackers from targeting it.
Runemancer Florre does big damage. Mycelic Slipspawn's Taunt ability distracts all Sneak and Snipe attackers from targeting it.
Runemancer Florre does a ton of damage, but lacks defensive attributes. Queen Mycelia's Protect and Triage abilities provide some resiliency.
Runemancer Florre does a ton of damage, but lacks defensive attributes. Scale Doctor's Triage ability provides some resiliency.
💀 Best counters against Runemancer Florre
Robo-Dragon Knight is a good counter against Runemancer Florre.
Almo Cambio is a good counter against Runemancer Florre.
Runic Skyclaw is a good counter against Runemancer Florre.
Naga Brute is a good counter against Runemancer Florre.
Hunter Jarx is a good counter against Runemancer Florre.
Ruleset analysis
Good rulesets for Runemancer Florre
Multiple attacks helps Runemancer Florre get through Divine Shields in the 'Holy Protection' ruleset.
Having multiple attack types makes Runemancer Florre more versatile and deadly in the 'Back to Basics' ruleset.
Runemancer Florre has multiple attack types, making it versatile in the 'Going The Distance' ruleset.
Runemancer Florre has multiple attack types, making it versatile in the 'Wands Out' ruleset.
Runemancer Florre does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position.
In the 'Unprotected' ruleset, Runemancer Florre's damage no longer needs to fight through armor. Furthermore, Runemancer Florre doesn't have any armor, so it gets no disadvantages from this ruleset.
Bad rulesets for Runemancer Florre
Since Runemancer Florre is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset.
Since Runemancer Florre is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Ineligible rulesets for Runemancer Florre
Runemancer Florre costs 13 mana to cast, so it can't be used in 'Little League'.
Runemancer Florre is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Runemancer Florre is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Runemancer Florre has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Runemancer Florre has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Runemancer Florre has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset.
Runemancer Florre has an odd mana cost, so it can't be used in 'Even Stevens'.