Home 🡆 Monster List 🡆 Red Dragon
Red Dragon WildDragonLegendaryMonsterpromo
Base level

Max level

Red Dragon Price Information:
• Regular Foil Price (per BCX): $28.05 | Single BCX: $30.6 (1.09x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
• Regular Foil Price (per BCX): $28.05 | Single BCX: $30.6 (1.09x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
L |
RF BCX |
GF BCX |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Abilities |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | - | 2 | 4 | 0 | 1 | 0 | 9 |
![]() |
2 | 3 | 1 | 2 | 4 | 0 | 1 | 0 | 9 |
![]() |
3 | 6 | 2 | 2 | 4 | 0 | 1 | 0 | 10 |
![]() |
4 | 11 | 4 | 2 | 4 | 0 | 2 | 0 | 11 |
Skill analysis

+25% chance of evading, except against Monsters who also have Flying.

Damage returned is equal to damage of attacker divided by 2, rounded up.

Restores 1/3 of the max health, rounded down.
🌟 Red Dragon ratings
Bronze league
7 / 10
Silver league
7.3 / 10
Gold league
8.1 / 10
Diamond league
7.6 / 10
Ruleset analysis
Good rulesets for Red Dragon
![]() |
Amplify increases the damage of all counters, making Red Dragon a good choice in this ruleset. |
![]() |
As Red Dragon has Flying, it doesn't get damaged by the Earthquake ruleset. |
![]() |
Multiple attacks helps Red Dragon get through Divine Shields in the 'Holy Protection' ruleset. |
![]() |
Having multiple attack types makes Red Dragon more versatile and deadly in the 'Back to Basics' ruleset. |
![]() |
Red Dragon has Heal, making it helpful for survivability in Noxious Fumes. |
![]() |
Red Dragon has Heal, which make it a good choice for 'Equalizer'. |
![]() |
Red Dragon has multiple attack types, making it versatile in the 'Up Close & Personal' ruleset. |
![]() |
Red Dragon has multiple attack types, making it even more versatile in the 'Melee Mayhem' ruleset. |
![]() |
Red Dragon has multiple attack types, making it even more versatile in the 'Super Sneak' ruleset. |
![]() |
Red Dragon has multiple attack types, making it versatile in the 'Wands Out' ruleset. |
![]() |
In the 'Unprotected' ruleset, Red Dragon's damage no longer needs to fight through armor. Furthermore, Red Dragon doesn't have any armor, so it gets no disadvantages from this ruleset. |
![]() |
Red Dragon is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team. |
![]() |
Red Dragon has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
Bad rulesets for Red Dragon
![]() |
Red Dragon is slow, which means that it's more likely to miss if its enemies are enraged. |
![]() |
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
![]() |
Red Dragon is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
![]() |
Since Red Dragon is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset. |
![]() |
Red Dragon is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
![]() |
Red Dragon loses its healing abilities in the 'Healed Out' ruleset. |
Ineligible rulesets for Red Dragon
![]() |
Red Dragon costs 8 mana to cast, so it can't be used in 'Little League'. |
![]() |
Red Dragon is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset. |
![]() |
Red Dragon is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset. |
![]() |
Red Dragon has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
![]() |
Red Dragon has magic damage, so it cannot be played in the 'Lost Magic' ruleset. |
![]() |
Red Dragon has an even mana cost, so it can't be used in 'Odd Ones Out'. |
![]() |
Red Dragon has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |