Home 🡆 Monster List 🡆 Pirate Captain

Pirate Captain
WildWaterCommonMonsterbeta

Base level
Max level
Pirate Captain Price Information:
Regular Foil Price (per BCX): $0.166 | Single BCX: $0.222 (1.34x)
Gold Foil Price (per BCX): $5.744 | Single BCX: $8.902 (53.63x)
Gold Foil vs Regular Foil: 34.6x
L
RF BCX
GF BCX
Abilities
1 1 - 2 0 1 0 0 3
2 3 - 2 0 2 0 0 3
3 5 - 3 0 2 0 0 3
4 12 1 3 0 2 0 0 4
5 25 2 4 0 2 0 0 4
6 52 4 4 0 2 0 0 3
7 105 8 5 0 2 0 0 3
8 172 13 5 0 3 0 0 2
9 305 23 6 0 3 0 0 2
10 505 38 6 0 3 0 0 3
Skill analysis
Snipe
Targets enemy Monsters with Ranged, Magic, or no attack that are not in the first position.
Inspire
Gives all friendly Monsters +1 Melee attack.
🌟 Pirate Captain ratings
Bronze league
5 / 10
Silver league
5.1 / 10
Gold league
5.9 / 10
Diamond league
5.6 / 10
Ruleset analysis
Good rulesets for Pirate Captain
Pirate Captain only costs 3 mana to summon, making it a good choice for low mana games.
Pirate Captain has a speed of 6, which boosts to 9 when enraged, helping it dodge enemy attacks.
Pirate Captain has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Pirate Captain does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position.
In the 'Unprotected' ruleset, Pirate Captain's damage no longer needs to fight through armor. Furthermore, Pirate Captain doesn't have any armor, so it gets no disadvantages from this ruleset.
Pirate Captain costs 3 mana to cast, so it is eligible for Little League.
Bad rulesets for Pirate Captain
Pirate Captain is fast, with a max speed of 6. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Pirate Captain is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset.
Pirate Captain has 3 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Pirate Captain has 3 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset.
Ineligible rulesets for Pirate Captain
Pirate Captain has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Pirate Captain has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset.
Pirate Captain has an odd mana cost, so it can't be used in 'Even Stevens'.
Pirate Captain has no magic damage, so it cannot be played in the 'Wands Out' ruleset.