Home 🡆 Monster List 🡆 Pelacor Mercenary
Pelacor Mercenary ModernEarthCommonMonsterreward
Base level

Max level

Pelacor Mercenary Price Information:
• Regular Foil Price (per BCX): $0.009 | Single BCX: $0.01 (1.11x)
• Gold Foil Price (per BCX): $0.459 | Single BCX: $0.48 (53.33x)
• Gold Foil vs Regular Foil: 51x
• Regular Foil Price (per BCX): $0.009 | Single BCX: $0.01 (1.11x)
• Gold Foil Price (per BCX): $0.459 | Single BCX: $0.48 (53.33x)
• Gold Foil vs Regular Foil: 51x
L |
RF BCX |
GF BCX |
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Abilities |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | - | 2 | 2 | 0 | 0 | 1 | 8 |
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2 | 5 | - | 2 | 2 | 0 | 0 | 1 | 9 | |
3 | 14 | 1 | 2 | 3 | 0 | 0 | 1 | 9 | |
4 | 30 | 2 | 3 | 3 | 0 | 0 | 1 | 9 | |
5 | 60 | 5 | 3 | 3 | 0 | 0 | 1 | 10 | |
6 | 100 | 9 | 3 | 3 | 0 | 0 | 1 | 9 |
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7 | 150 | 14 | 3 | 3 | 0 | 0 | 1 | 10 | |
8 | 220 | 20 | 4 | 3 | 0 | 0 | 1 | 10 | |
9 | 300 | 27 | 4 | 3 | 0 | 0 | 1 | 11 | |
10 | 400 | 38 | 4 | 3 | 0 | 0 | 1 | 11 |
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Skill analysis

+25% chance of evading, except against Monsters who also have Flying.

Restores 1/3 of the max health, rounded down.

50% chance of activation. Can trigger a chain if two cards with retaliate attach each other.
🌟 Pelacor Mercenary ratings
Bronze league
5 / 10
Silver league
5.2 / 10
Gold league
6.4 / 10
Diamond league
6 / 10
💞 Top cards to play with Pelacor Mercenary
💀 Best counters against Pelacor Mercenary
Ruleset analysis
Good rulesets for Pelacor Mercenary
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As Pelacor Mercenary has Flying, it doesn't get damaged by the Earthquake ruleset. |
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Pelacor Mercenary has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging. |
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Pelacor Mercenary has a bit of armor (maxes at 1), helping it survive at least one hit (even if it's Magic) in the 'Weak Magic' ruleset. |
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Pelacor Mercenary has a bit of armor (maxes at 1), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Pelacor Mercenary has Heal, making it helpful for survivability in Noxious Fumes. |
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Pelacor Mercenary has Heal, which make it a good choice for 'Equalizer'. |
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Pelacor Mercenary has Retaliate, making it useful in the 'Up Close & Personal' ruleset. |
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Pelacor Mercenary has Retaliate, making it useful in the 'Melee Mayhem' ruleset. |
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Pelacor Mercenary has Retaliate, making it useful in the 'Super Sneak' ruleset. |
Bad rulesets for Pelacor Mercenary
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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In the 'Thorns' ruleset, it's better for Melee monsters not to continuously strike their targets so abilities like Double Strike and Retaliate are not recommended (unless they have Reflection Shield). |
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Pelacor Mercenary loses its healing abilities in the 'Healed Out' ruleset. |
Ineligible rulesets for Pelacor Mercenary
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Pelacor Mercenary costs 7 mana to cast, so it can't be used in 'Little League'. |
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Pelacor Mercenary has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Pelacor Mercenary has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Pelacor Mercenary has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Pelacor Mercenary has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |