Home 🡆 Monster List 🡆 Marisol Contuma
Marisol Contuma ModernLifeEpicMonstergladius
Base level

Max level

Marisol Contuma Price Information:
• Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil vs Regular Foil: NANx
• Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil vs Regular Foil: NANx
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 5 | 4 | 0 | 0 | 4 | 8 |
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2 | 4 | 1 | 5 | 5 | 0 | 0 | 4 | 8 | |
3 | 10 | 2 | 5 | 5 | 0 | 0 | 4 | 9 | |
4 | 20 | 4 | 5 | 5 | 0 | 0 | 4 | 9 |
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5 | 32 | 7 | 5 | 6 | 0 | 0 | 4 | 9 | |
6 | 46 | 10 | 5 | 6 | 0 | 0 | 4 | 9 |
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Skill analysis




🌟 Marisol Contuma ratings
Bronze league
9.4 / 10
Silver league
8.3 / 10
Gold league
8.6 / 10
Diamond league
7.3 / 10
Ruleset analysis
Good rulesets for Marisol Contuma
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Marisol Contuma has Trample, which can trigger infinitely in the 'Stampede' ruleset. |
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Marisol Contuma has Bloodlust, which pairs well with Opportunity by helping it snipe the weakest enemy. Marisol Contuma doesn't have Opportunity on its own, so it likes 'Equal Opportunity'. |
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Marisol Contuma has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. |
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Marisol Contuma has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset. |
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Marisol Contuma has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Marisol Contuma has several abilities suitable for melee-only fights (Trample, Reach, Inspire), making it one of the best cards in the game for the 'Up Close & Personal' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset. |
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Marisol Contuma has several abilities suitable for melee-heavy fights (Trample, Reach, Inspire), making it one of the best cards in the game for the 'Melee Mayhem' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset. |
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Marisol Contuma has two abilities suitable for melee-heavy fights (Reach, Inspire), making it a great card for the 'Super Sneak' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset. |
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Marisol Contuma has reach, which enables it to attack from the second position as a melee unit even in the 'Fog of War' ruleset. |
Bad rulesets for Marisol Contuma
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Marisol Contuma is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Marisol Contuma is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Marisol Contuma has a decent amount of armor (maxes at 4), which is lost in the 'Unprotected' ruleset. |
Ineligible rulesets for Marisol Contuma
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Marisol Contuma costs 9 mana to cast, so it can't be used in 'Little League'. |
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Marisol Contuma is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Marisol Contuma has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Marisol Contuma has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Marisol Contuma has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Marisol Contuma has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |