Home 🡆 Monster List 🡆 Mantoid

Mantoid
WildNeutralCommonMonsteruntamed

Base level
Max level
Mantoid Price Information:
Regular Foil Price (per BCX): $0.02 | Single BCX: $0.058 (2.9x)
Gold Foil Price (per BCX): $0.737 | Single BCX: $0.881 (44.05x)
Gold Foil vs Regular Foil: 36.85x
L
RF BCX
GF BCX
Abilities
1 1 - 2 0 2 0 0 5
2 5 - 2 0 2 0 0 6
3 14 1 3 0 2 0 0 6
4 30 2 3 0 3 0 0 5
5 60 5 3 0 3 0 0 6
6 100 9 3 0 3 0 0 6
7 150 14 4 0 3 0 0 6
8 220 20 4 0 3 0 0 7
9 300 27 5 0 3 0 0 7
10 400 38 5 0 4 0 0 7
Skill analysis
Snipe
Targets enemy Monsters with Ranged, Magic, or no attack that are not in the first position.
Snare
When attacking enemies with Flying, removes the Flying ability and cannot miss.
🌟 Mantoid ratings
Bronze league
4.9 / 10
Silver league
4.8 / 10
Gold league
5.1 / 10
Diamond league
5.2 / 10
💞 Top cards to play with Mantoid
Mantoid's Snipe attack combined with Centaur's Snipe attack does a lot of damage to the Snipe position.
Mantoid combines with Hunter Jarx to form a powerful Sniping ranged team.
Mantoid combines with Sea Stalker to form a powerful Sniping ranged team.
Mantoid combines with Silvershield Archers to form a powerful Sniping ranged team.
Mantoid combines with Twisted Jester to form a powerful Sniping ranged team.
💀 Best counters against Mantoid
Queen of Crows is a good counter against Mantoid.
Ash Mirage is a good counter against Mantoid.
Time Meddler is a good counter against Mantoid.
Wave Brood is a good counter against Mantoid.
Shieldbearer is a good counter against Mantoid.
Ruleset analysis
Good rulesets for Mantoid
Mantoid has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks.
Mantoid does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position.
In the 'Unprotected' ruleset, Mantoid's damage no longer needs to fight through armor. Furthermore, Mantoid doesn't have any armor, so it gets no disadvantages from this ruleset.
Bad rulesets for Mantoid
Mantoid is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Mantoid is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset.
Ineligible rulesets for Mantoid
Mantoid costs 6 mana to cast, so it can't be used in 'Little League'.
Mantoid is Neutral, so it cannot be played in the 'Taking Sides' ruleset.
Mantoid has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Mantoid has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset.
Mantoid has an even mana cost, so it can't be used in 'Odd Ones Out'.
Mantoid has no magic damage, so it cannot be played in the 'Wands Out' ruleset.