Home 🡆 Monster List 🡆 Mantoid
Mantoid ModernNeutralCommonMonsteruntamed
Base level

Max level

Mantoid Price Information:
• Regular Foil Price (per BCX): $0.075 | Single BCX: $0.128 (1.71x)
• Gold Foil Price (per BCX): $2 | Single BCX: $2.15 (28.67x)
• Gold Foil vs Regular Foil: 26.67x
• Regular Foil Price (per BCX): $0.075 | Single BCX: $0.128 (1.71x)
• Gold Foil Price (per BCX): $2 | Single BCX: $2.15 (28.67x)
• Gold Foil vs Regular Foil: 26.67x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 2 | 0 | 2 | 0 | 0 | 5 |
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2 | 5 | - | 2 | 0 | 2 | 0 | 0 | 6 | |
3 | 14 | 1 | 3 | 0 | 2 | 0 | 0 | 6 | |
4 | 30 | 2 | 3 | 0 | 3 | 0 | 0 | 5 | |
5 | 60 | 5 | 3 | 0 | 3 | 0 | 0 | 6 | |
6 | 100 | 9 | 3 | 0 | 3 | 0 | 0 | 6 |
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7 | 150 | 14 | 4 | 0 | 3 | 0 | 0 | 6 | |
8 | 220 | 20 | 4 | 0 | 3 | 0 | 0 | 7 | |
9 | 300 | 27 | 5 | 0 | 3 | 0 | 0 | 7 | |
10 | 400 | 38 | 5 | 0 | 4 | 0 | 0 | 7 |
Skill analysis


🌟 Mantoid ratings
Bronze league
5.8 / 10
Silver league
5.6 / 10
Gold league
5.7 / 10
Diamond league
5.6 / 10
💞 Top cards to play with Mantoid
💀 Best counters against Mantoid
Ruleset analysis
Good rulesets for Mantoid
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Mantoid has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. |
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Mantoid does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position. |
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In the 'Unprotected' ruleset, Mantoid's damage no longer needs to fight through armor. Furthermore, Mantoid doesn't have any armor, so it gets no disadvantages from this ruleset. |
Bad rulesets for Mantoid
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Mantoid is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Since Mantoid is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset. |
Ineligible rulesets for Mantoid
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Mantoid costs 6 mana to cast, so it can't be used in 'Little League'. |
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Mantoid is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Mantoid has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Mantoid has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset. |
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Mantoid has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Mantoid has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |