Home 🡆 Monster List 🡆 Manticore
Manticore WildDragonEpicMonsterreward
Base level

Max level

Manticore Price Information:
• Regular Foil Price (per BCX): $3.478 | Single BCX: $4.55 (1.31x)
• Gold Foil Price (per BCX): $149.99 | Single BCX: $149.99 (43.13x)
• Gold Foil vs Regular Foil: 43.13x
• Regular Foil Price (per BCX): $3.478 | Single BCX: $4.55 (1.31x)
• Gold Foil Price (per BCX): $149.99 | Single BCX: $149.99 (43.13x)
• Gold Foil vs Regular Foil: 43.13x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 3 | 1 | 0 | 0 | 0 | 6 |
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2 | 4 | 1 | 3 | 2 | 0 | 0 | 0 | 6 | |
3 | 10 | 2 | 3 | 2 | 0 | 0 | 0 | 7 | |
4 | 20 | 4 | 3 | 2 | 0 | 0 | 0 | 8 |
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5 | 32 | 7 | 3 | 3 | 0 | 0 | 0 | 8 | |
6 | 46 | 10 | 3 | 3 | 0 | 0 | 0 | 9 |
Skill analysis

+25% chance of evading, except against Monsters who also have Flying.


🌟 Manticore ratings
Bronze league
6.5 / 10
Silver league
6 / 10
Gold league
6.4 / 10
Diamond league
5.7 / 10
Ruleset analysis
Good rulesets for Manticore
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Amplify increases the damage of all counters, making Manticore a good choice in this ruleset. |
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As Manticore has Flying, it doesn't get damaged by the Earthquake ruleset. |
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Manticore has a high health-to-mana ratio (2.25), making it a cost-effective option for survivability in the 'Back to Basics' ruleset. |
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Manticore has two abilities suitable for melee-only fights (Thorns, Reach), making it a great card for the 'Up Close & Personal' ruleset. |
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Manticore has two abilities suitable for melee-heavy fights (Thorns, Reach), making it a great card for the 'Melee Mayhem' ruleset. |
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Manticore has two abilities suitable for melee-heavy fights (Thorns, Reach), making it a great card for the 'Super Sneak' ruleset. |
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In the 'Unprotected' ruleset, Manticore's damage no longer needs to fight through armor. Furthermore, Manticore doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Manticore has reach, which enables it to attack from the second position as a melee unit even in the 'Fog of War' ruleset. |
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Manticore costs 4 mana to cast, so it is eligible for Little League. |
Bad rulesets for Manticore
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Manticore is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
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Manticore is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
Ineligible rulesets for Manticore
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Manticore is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Manticore has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Manticore has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Manticore has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Manticore has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |