Home 🡆 Monster List 🡆 Magnor
Magnor WildFireLegendaryMonsteruntamed
Base level

Max level

Magnor Price Information:
• Regular Foil Price (per BCX): $6.991 | Single BCX: $8.657 (1.24x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
• Regular Foil Price (per BCX): $6.991 | Single BCX: $8.657 (1.24x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 3 | 4 | 0 | 0 | 0 | 13 |
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2 | 3 | 1 | 3 | 5 | 0 | 0 | 0 | 14 |
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3 | 6 | 2 | 3 | 5 | 0 | 0 | 0 | 15 |
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4 | 11 | 4 | 3 | 6 | 0 | 0 | 0 | 15 |
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Skill analysis


Multiplier x1.5 rounded up.


Damage returned is equal to damage of attacker divided by 2, rounded up.
🌟 Magnor ratings
Bronze league
4.9 / 10
Silver league
6.6 / 10
Gold league
6.7 / 10
Diamond league
7.8 / 10
💞 Top cards to play with Magnor
💀 Best counters against Magnor
Ruleset analysis
Good rulesets for Magnor
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Magnor has Trample, which can trigger infinitely in the 'Stampede' ruleset. |
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Amplify increases the damage of all counters, making Magnor a good choice in this ruleset. |
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Magnor has two abilities suitable for melee-only fights (Enrage, Trample), making it a great card for the 'Up Close & Personal' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset. |
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Magnor has two abilities suitable for melee-heavy fights (Enrage, Trample), making it a great card for the 'Melee Mayhem' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset. |
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Magnor has Enrage, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset. |
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In the 'Unprotected' ruleset, Magnor's damage no longer needs to fight through armor. Furthermore, Magnor doesn't have any armor, so it gets no disadvantages from this ruleset. |
Bad rulesets for Magnor
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Cards like Magnor which have Taunt lose their ability to draw focus fire in the 'Aimless' ruleset. |
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Magnor is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Magnor has Taunt, and will therefore take twice as much damage from every attack in the Ferocity ruleset. |
Ineligible rulesets for Magnor
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Magnor costs 10 mana to cast, so it can't be used in 'Little League'. |
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Magnor is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset. |
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Magnor is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Magnor has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Magnor has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Magnor has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Magnor has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |