Home 🡆 Monster List 🡆 Light Elemental
Light Elemental ModernLifeEpicMonsteruntamed
Base level

Max level

Light Elemental Price Information:
• Regular Foil Price (per BCX): $0.7 | Single BCX: $1.06 (1.51x)
• Gold Foil Price (per BCX): $36 | Single BCX: $36 (51.43x)
• Gold Foil vs Regular Foil: 51.43x
• Regular Foil Price (per BCX): $0.7 | Single BCX: $1.06 (1.51x)
• Gold Foil Price (per BCX): $36 | Single BCX: $36 (51.43x)
• Gold Foil vs Regular Foil: 51.43x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 3 | 0 | 0 | 2 | 0 | 2 |
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2 | 4 | 1 | 3 | 0 | 0 | 2 | 0 | 3 | |
3 | 10 | 2 | 3 | 0 | 0 | 2 | 0 | 4 | |
4 | 20 | 4 | 3 | 0 | 0 | 2 | 0 | 4 |
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5 | 32 | 7 | 4 | 0 | 0 | 2 | 0 | 5 | |
6 | 46 | 10 | 4 | 0 | 0 | 2 | 0 | 5 |
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Skill analysis

+25% chance of evading, except against Monsters who also have Flying.


+15% chance of evading.
🌟 Light Elemental ratings
Bronze league
6.4 / 10
Silver league
5.8 / 10
Gold league
6.3 / 10
Diamond league
7.2 / 10
💞 Top cards to play with Light Elemental
💀 Best counters against Light Elemental
Ruleset analysis
Good rulesets for Light Elemental
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As Light Elemental has Flying, it doesn't get damaged by the Earthquake ruleset. |
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Light Elemental has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging. |
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Light Elemental has Headwinds, making it useful in the 'Keep Your Distance' ruleset. |
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Light Elemental costs 4 mana to cast, so it is eligible for Little League. |
Bad rulesets for Light Elemental
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Light Elemental is eligible to play in 'Broken Arrows' but it also has Headwinds, which is useless in this ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Since Light Elemental is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset. |
Ineligible rulesets for Light Elemental
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Light Elemental is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Light Elemental has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Light Elemental has magic damage, so it cannot be played in the 'Lost Magic' ruleset. |
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Light Elemental has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Light Elemental has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |