Home 🡆 Monster List 🡆 Kralus
Kralus WildLifeLegendaryMonsterdice
Base level
Max level
Kralus Price Information:
• Regular Foil Price (per BCX): $3.773 | Single BCX: $4.729 (1.25x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
• Regular Foil Price (per BCX): $3.773 | Single BCX: $4.729 (1.25x)
• Gold Foil Price (per BCX): $ | Single BCX: $ (0x)
• Gold Foil vs Regular Foil: 0x
L |
RF BCX |
GF BCX |
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Abilities |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | - | 3 | 2 | 0 | 1 | 5 | 12 |
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| 2 | 3 | 1 | 3 | 2 | 0 | 1 | 5 | 12 |
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| 3 | 6 | 2 | 3 | 2 | 0 | 1 | 5 | 12 |
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| 4 | 11 | 4 | 3 | 2 | 0 | 2 | 5 | 13 |
Skill analysis
Immunity
Flying+25% chance of evading, except against Monsters who also have Flying.
HealRestores 1/3 of the max health, rounded down.
Strengthen🌟 Kralus ratings
Bronze league
9.2 / 10
Silver league
10 / 10
Gold league
10 / 10
Diamond league
10 / 10
💞 Top cards to play with Kralus
💀 Best counters against Kralus
Ruleset analysis
Good rulesets for Kralus
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As Kralus has Flying, it doesn't get damaged by the Earthquake ruleset. |
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Multiple attacks helps Kralus get through Divine Shields in the 'Holy Protection' ruleset. |
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Having multiple attack types makes Kralus more versatile and deadly in the 'Back to Basics' ruleset. |
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Kralus has two abilities suitable for Noxious Fumes (Heal, Immunity), helping keep itself and others alive and making it a great card for this ruleset. |
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Kralus has Heal, which make it a good choice for 'Equalizer'. |
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Kralus has multiple attack types, making it versatile in the 'Up Close & Personal' ruleset. |
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Kralus has multiple attack types, making it even more versatile in the 'Melee Mayhem' ruleset. |
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Kralus has multiple attack types, making it even more versatile in the 'Super Sneak' ruleset. |
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Kralus has multiple attack types, making it versatile in the 'Wands Out' ruleset. |
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Kralus has Immunity and is therefore immune to Cripple. |
Bad rulesets for Kralus
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Since Kralus is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset. |
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Kralus is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Kralus has a decent amount of armor (maxes at 5), which is lost in the 'Unprotected' ruleset. |
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Kralus loses its healing abilities in the 'Healed Out' ruleset. |
Ineligible rulesets for Kralus
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Kralus costs 12 mana to cast, so it can't be used in 'Little League'. |
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Kralus is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset. |
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Kralus is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Kralus has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Kralus has magic damage, so it cannot be played in the 'Lost Magic' ruleset. |
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Kralus has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Kralus has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |



























