Home 🡆 Monster List 🡆 Kralus

Kralus
WildLifeLegendaryMonsterdice

Base level
Max level
Kralus Price Information:
Regular Foil Price (per BCX): $47.182 | Single BCX: $49.94 (1.06x)
Gold Foil Price (per BCX): $1497 | Single BCX: $1497 (31.73x)
Gold Foil vs Regular Foil: 31.73x
L
RF BCX
GF BCX
Abilities
1 1 - 3 2 0 1 5 12
2 3 1 3 2 0 1 5 12
3 6 2 3 2 0 1 5 12
4 11 4 3 2 0 2 5 13
Skill analysis
Immunity
This monster is immune to negative status effects.
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Heal
Restores a portion of the Monster's health each round.

Restores 1/3 of the max health, rounded down.
Strengthen
All friendly Monsters have increased Health by 1.
🌟 Kralus ratings
Bronze league
9.2 / 10
Silver league
10 / 10
Gold league
10 / 10
Diamond league
10 / 10
💞 Top cards to play with Kralus
Kralus's Immunity, Heal, and armor work well with Adelade Brightwing's Resurrect and Repair abilities.
Kralus's Immunity and Heal abilities work well with Angel of Light's Tank Heal and Resurrect abilities. Plus, Kralus gets a boost from Angel of Light's Inspire ability.
Kralus's Immunity and Heal abilities work well with Divine Healer's Tank Heal ability.
Kralus's Immunity and Heal abilities work well with Oshuur Constantia's Tank Heal and Resurrect abilities.
Kralus's Immunity and Heal abilities work well with Venari Crystalsmith's Tank Heal ability.
💀 Best counters against Kralus
High Priest Darius is a good counter against Kralus.
Bila the Radiant is a good counter against Kralus.
Legionnaire Alvar is a good counter against Kralus.
Desert Dragon is a good counter against Kralus.
Coeurl Lurker is a good counter against Kralus.
Ruleset analysis
Good rulesets for Kralus
As Kralus has Flying, it doesn't get damaged by the Earthquake ruleset.
Multiple attacks helps Kralus get through Divine Shields in the 'Holy Protection' ruleset.
Having multiple attack types makes Kralus more versatile and deadly in the 'Back to Basics' ruleset.
Kralus has two abilities suitable for Noxious Fumes (Heal, Immunity), helping keep itself and others alive and making it a great card for this ruleset.
Kralus has Heal, which make it a good choice for 'Equalizer'.
Kralus has multiple attack types, making it versatile in the 'Up Close & Personal' ruleset.
Kralus has multiple attack types, making it even more versatile in the 'Melee Mayhem' ruleset.
Kralus has multiple attack types, making it even more versatile in the 'Super Sneak' ruleset.
Kralus has multiple attack types, making it versatile in the 'Wands Out' ruleset.
Kralus has Immunity and is therefore immune to Cripple.
Bad rulesets for Kralus
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Kralus is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Kralus is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Kralus has a decent amount of armor (maxes at 5), which is lost in the 'Unprotected' ruleset.
Kralus loses its healing abilities in the 'Healed Out' ruleset.
Ineligible rulesets for Kralus
Kralus costs 12 mana to cast, so it can't be used in 'Little League'.
Kralus is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Kralus is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Kralus has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Kralus has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Kralus has an even mana cost, so it can't be used in 'Odd Ones Out'.
Kralus has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.