Home 🡆 Monster List 🡆 Junker
Junker ModernNeutralCommonMonsterrift
Base level
Max level
Junker Price Information:
• Regular Foil Price (per BCX): $0.015 | Single BCX: $0.015 (1x)
• Gold Foil Price (per BCX): $0.222 | Single BCX: $0.669 (44.6x)
• Gold Foil vs Regular Foil: 14.8x
• Regular Foil Price (per BCX): $0.015 | Single BCX: $0.015 (1x)
• Gold Foil Price (per BCX): $0.222 | Single BCX: $0.669 (44.6x)
• Gold Foil vs Regular Foil: 14.8x
L |
RF BCX |
GF BCX |
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Abilities |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | - | 1 | 2 | 0 | 0 | 0 | 7 |
|
| 2 | 5 | - | 2 | 2 | 0 | 0 | 0 | 7 | |
| 3 | 14 | 1 | 2 | 2 | 0 | 0 | 0 | 8 | |
| 4 | 30 | 2 | 2 | 3 | 0 | 0 | 0 | 8 | |
| 5 | 60 | 5 | 3 | 3 | 0 | 0 | 0 | 8 | |
| 6 | 100 | 9 | 3 | 3 | 0 | 0 | 0 | 7 |
|
| 7 | 150 | 14 | 3 | 3 | 0 | 0 | 0 | 8 | |
| 8 | 220 | 20 | 4 | 3 | 0 | 0 | 0 | 8 | |
| 9 | 300 | 27 | 4 | 3 | 0 | 0 | 0 | 9 | |
| 10 | 400 | 38 | 4 | 4 | 0 | 0 | 0 | 9 |
Skill analysis
Reach
Repair🌟 Junker ratings
Bronze league
4.4 / 10
Silver league
5.1 / 10
Gold league
6.2 / 10
Diamond league
5.8 / 10
💞 Top cards to play with Junker
💀 Best counters against Junker
Ruleset analysis
Good rulesets for Junker
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Junker has Repair, which is useful for the 'Armored Up' ruleset. |
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Junker has two abilities suitable for melee-only fights (Repair, Reach), making it a great card for the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Junker has two abilities suitable for melee-heavy fights (Repair, Reach), making it a great card for the 'Melee Mayhem' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Junker has two abilities suitable for melee-heavy fights (Repair, Reach), making it a great card for the 'Super Sneak' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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In the 'Unprotected' ruleset, Junker's damage no longer needs to fight through armor. Furthermore, Junker doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Junker has reach, which enables it to attack from the second position as a melee unit even in the 'Fog of War' ruleset. |
Bad rulesets for Junker
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Junker is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
Ineligible rulesets for Junker
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Junker costs 7 mana to cast, so it can't be used in 'Little League'. |
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Junker is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Junker has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Junker has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Junker has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Junker has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |


















