Home 🡆 Monster List 🡆 Isgald Vorst
Isgald Vorst ModernWaterCommonMonstergladius
Base level

Max level

Isgald Vorst Price Information:
• Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil vs Regular Foil: NANx
• Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil vs Regular Foil: NANx
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 3 | 2 | 0 | 0 | 3 | 4 |
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2 | 5 | - | 4 | 2 | 0 | 0 | 3 | 4 | |
3 | 14 | 1 | 4 | 3 | 0 | 0 | 3 | 4 | |
4 | 30 | 2 | 4 | 3 | 0 | 0 | 3 | 5 | |
5 | 60 | 5 | 4 | 4 | 0 | 0 | 3 | 5 | |
6 | 100 | 9 | 4 | 4 | 0 | 0 | 3 | 5 |
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7 | 150 | 14 | 4 | 4 | 0 | 0 | 4 | 5 | |
8 | 220 | 20 | 5 | 4 | 0 | 0 | 4 | 5 | |
9 | 300 | 27 | 5 | 4 | 0 | 0 | 4 | 6 | |
10 | 400 | 38 | 5 | 5 | 0 | 0 | 4 | 6 |
Skill analysis



🌟 Isgald Vorst ratings
Bronze league
8.5 / 10
Silver league
8.3 / 10
Gold league
9.2 / 10
Diamond league
8.6 / 10
Ruleset analysis
Good rulesets for Isgald Vorst
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Isgald Vorst has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. |
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Isgald Vorst has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset. |
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Isgald Vorst has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Isgald Vorst has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Isgald Vorst has Piercing, which is useful for the 'Armored Up' ruleset. |
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Isgald Vorst has Piercing, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset. |
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Isgald Vorst has opportunity, which increases its chances of hitting a backline enemy and dealing damage to 3 enemies at a time with Blast from the 'Explosive Weaponry' ruleset. |
Bad rulesets for Isgald Vorst
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Isgald Vorst is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Isgald Vorst is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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In 'Fog of War', melee cards lose their ability to do Sneak and Opportunity attacks, making Isgald Vorst need to be in the first position to attack. |
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Isgald Vorst has a decent amount of armor (maxes at 4), which is lost in the 'Unprotected' ruleset. |
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Since Isgald Vorst has Opportunity, it prefers enemies to be unarmored, and therefore doesn't like the 'Armored Up' ruleset. |
Ineligible rulesets for Isgald Vorst
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Isgald Vorst costs 5 mana to cast, so it can't be used in 'Little League'. |
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Isgald Vorst has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Isgald Vorst has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Isgald Vorst has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Isgald Vorst has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |