Home 🡆 Monster List 🡆 Hugo Strongsword

Hugo Strongsword
ModernLifeCommonMonstergladius

Base level
Max level
Hugo Strongsword Price Information:
Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
Gold Foil vs Regular Foil: NANx
L
RF BCX
GF BCX
Abilities
1 1 - 2 1 0 0 3 6
2 5 - 2 1 0 0 3 7
3 14 1 3 1 0 0 3 7
4 30 2 3 2 0 0 3 7
5 60 5 3 2 0 0 3 6
6 100 9 3 2 0 0 3 7
7 150 14 3 2 0 0 4 7
8 220 20 3 2 0 0 4 8
9 300 27 3 2 0 0 4 8
10 400 38 3 3 0 0 4 8
Skill analysis
Bloodlust
Every time it defeats an opponent, it gets +1 to all stats.
Shield
Reduced damage from Melee and Ranged attacks.

Attack damage gets halved (rounded up), except attack 1 which deals 0 damage.

Reduces the Thorns damage to 1.

Cancels Redemption damage.
Heal
Restores a portion of the Monster's health each round.

Restores 1/3 of the max health, rounded down.
Enrage
Has increased Melee attack and Speed when damaged.

Multiplier x1.5 rounded up.
🌟 Hugo Strongsword ratings
Bronze league
5.5 / 10
Silver league
6.8 / 10
Gold league
6.6 / 10
Diamond league
6.7 / 10
Ruleset analysis
Good rulesets for Hugo Strongsword
Hugo Strongsword has Bloodlust, which pairs well with Opportunity by helping it snipe the weakest enemy. Hugo Strongsword doesn't have Opportunity on its own, so it likes 'Equal Opportunity'.
Hugo Strongsword has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset.
Hugo Strongsword has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset.
Hugo Strongsword has Heal, making it helpful for survivability in Noxious Fumes.
Hugo Strongsword has Heal, which make it a good choice for 'Equalizer'.
Hugo Strongsword has two abilities suitable for melee-only fights (Enrage, Shield), making it a great card for the 'Up Close & Personal' ruleset.
Hugo Strongsword has two abilities suitable for melee-heavy fights (Enrage, Shield), making it a great card for the 'Melee Mayhem' ruleset.
Hugo Strongsword has two abilities suitable for melee-heavy fights (Enrage, Shield), making it a great card for the 'Super Sneak' ruleset.
Hugo Strongsword is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team.
Bad rulesets for Hugo Strongsword
Hugo Strongsword is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage.
Hugo Strongsword is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Hugo Strongsword loses its healing abilities in the 'Healed Out' ruleset.
Ineligible rulesets for Hugo Strongsword
Hugo Strongsword costs 5 mana to cast, so it can't be used in 'Little League'.
Hugo Strongsword has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Hugo Strongsword has an odd mana cost, so it can't be used in 'Even Stevens'.
Hugo Strongsword has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Hugo Strongsword has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.