Home 🡆 Monster List 🡆 Herbalist
Herbalist WildLifeCommonMonsteruntamed
Base level
Max level
Herbalist Price Information:
• Regular Foil Price (per BCX): $0.027 | Single BCX: $0.031 (1.15x)
• Gold Foil Price (per BCX): $0.375 | Single BCX: $1.95 (72.22x)
• Gold Foil vs Regular Foil: 13.89x
• Regular Foil Price (per BCX): $0.027 | Single BCX: $0.031 (1.15x)
• Gold Foil Price (per BCX): $0.375 | Single BCX: $1.95 (72.22x)
• Gold Foil vs Regular Foil: 13.89x
L |
RF BCX |
GF BCX |
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Abilities |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | - | 1 | 0 | 1 | 0 | 0 | 2 | |
| 2 | 5 | - | 1 | 0 | 1 | 0 | 0 | 3 | |
| 3 | 14 | 1 | 1 | 0 | 1 | 0 | 0 | 2 |
|
| 4 | 30 | 2 | 1 | 0 | 1 | 0 | 0 | 3 | |
| 5 | 60 | 5 | 2 | 0 | 1 | 0 | 0 | 3 | |
| 6 | 100 | 9 | 2 | 0 | 1 | 0 | 0 | 4 | |
| 7 | 150 | 14 | 3 | 0 | 1 | 0 | 0 | 4 | |
| 8 | 220 | 20 | 3 | 0 | 1 | 0 | 0 | 3 |
|
| 9 | 300 | 27 | 3 | 0 | 1 | 0 | 0 | 4 | |
| 10 | 400 | 38 | 3 | 0 | 2 | 0 | 0 | 4 |
Skill analysis
Cleanse
TriageHeal is max health divided by 3, rounded down. Minimum is 2.
🌟 Herbalist ratings
Bronze league
4.8 / 10
Silver league
4.4 / 10
Gold league
7.3 / 10
Diamond league
6.8 / 10
💞 Top cards to play with Herbalist
💀 Best counters against Herbalist
Ruleset analysis
Good rulesets for Herbalist
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Herbalist only costs 2 mana to summon, making it a good choice for low mana games. |
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Herbalist has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Herbalist has Triage, which make it a good choice for 'Equalizer'. |
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Herbalist does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position. |
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In the 'Unprotected' ruleset, Herbalist's damage no longer needs to fight through armor. Furthermore, Herbalist doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Herbalist costs 2 mana to cast, so it is eligible for Little League. |
Bad rulesets for Herbalist
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Since Herbalist is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset. |
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Herbalist has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset. |
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Herbalist has 4 health, no armor, and doesn't fly, so without any help it will die quickly in the Earthquake ruleset. |
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Herbalist loses its healing abilities in the 'Healed Out' ruleset. |
Ineligible rulesets for Herbalist
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Herbalist has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Herbalist has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset. |
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Herbalist has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Herbalist has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |



















