Home 🡆 Monster List 🡆 Haunted Spirit

Haunted Spirit
WildDeathRareMonsterbeta

Base level
Max level
Haunted Spirit Price Information:
Regular Foil Price (per BCX): $1.174 | Single BCX: $1.779 (1.52x)
Gold Foil Price (per BCX): $28 | Single BCX: $33.99 (28.95x)
Gold Foil vs Regular Foil: 23.85x
L
RF BCX
GF BCX
Abilities
1 1 - 2 2 0 0 0 7
2 5 1 2 2 0 0 0 8
3 14 2 2 3 0 0 0 8
4 25 4 3 3 0 0 0 8
5 40 7 3 3 0 0 0 9
6 60 11 3 4 0 0 0 9
7 85 16 3 4 0 0 0 9
8 115 22 3 4 0 0 0 10
Skill analysis
Heal
Restores a portion of the Monster's health each round.

Restores 1/3 of the max health, rounded down.
Magic Reflect
When hit with Magic damage, does reduced Magic damage back to the attacker.

Deals damage equivalent to the attacker's damage divided by 2, rounded up.
Void
Reduces damage from Magic attacks.

Attack damage gets halved (rounded up), except attack 1 which deals 0 damage.
🌟 Haunted Spirit ratings
Bronze league
4.9 / 10
Silver league
6.2 / 10
Gold league
6.1 / 10
Diamond league
6.7 / 10
Ruleset analysis
Good rulesets for Haunted Spirit
Amplify increases the damage of all counters, making Haunted Spirit a good choice in this ruleset.
Haunted Spirit has Void, which is useful for the 'Broken Arrows' ruleset.
Haunted Spirit has a high damage-to-mana ratio (0.8), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Haunted Spirit has Heal, making it helpful for survivability in Noxious Fumes.
Haunted Spirit has Heal, which make it a good choice for 'Equalizer'.
In the 'Unprotected' ruleset, Haunted Spirit's damage no longer needs to fight through armor. Furthermore, Haunted Spirit doesn't have any armor, so it gets no disadvantages from this ruleset.
Haunted Spirit is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team.
Bad rulesets for Haunted Spirit
Haunted Spirit is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage.
Haunted Spirit is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Haunted Spirit has Void, but is a melee card, therefore it's more difficult to get enemy Magic casters to focus on it in the 'Target Practice' ruleset.
Haunted Spirit loses its healing abilities in the 'Healed Out' ruleset.
Ineligible rulesets for Haunted Spirit
Haunted Spirit costs 5 mana to cast, so it can't be used in 'Little League'.
Haunted Spirit has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Haunted Spirit has an odd mana cost, so it can't be used in 'Even Stevens'.
Haunted Spirit has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Haunted Spirit has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.