Home 🡆 Monster List 🡆 Goblin Mech

Goblin Mech
WildNeutralCommonMonsterreward

Base level
Max level
Goblin Mech Price Information:
Regular Foil Price (per BCX): $0.094 | Single BCX: $0.126 (1.34x)
Gold Foil Price (per BCX): $2.868 | Single BCX: $7.324 (77.91x)
Gold Foil vs Regular Foil: 30.51x
L
RF BCX
GF BCX
Abilities
1 1 - 3 4 0 0 5 6
2 5 - 3 4 0 0 5 7
3 14 1 3 4 0 0 6 7
4 30 2 3 4 0 0 6 8
5 60 5 3 5 0 0 6 8
6 100 9 3 5 0 0 6 7
7 150 14 3 5 0 0 6 8
8 220 20 3 5 0 0 7 8
9 300 27 3 6 0 0 7 8
10 400 38 3 6 0 0 7 9
Skill analysis
Piercing
If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health.
Stun
When a Monster with Stun hits a target, it has a chance to stun the target causing it to skip its next turn.

50% chance of activation.
🌟 Goblin Mech ratings
Bronze league
6 / 10
Silver league
6 / 10
Gold league
5.9 / 10
Diamond league
5.6 / 10
Ruleset analysis
Good rulesets for Goblin Mech
Goblin Mech has a lot of armor (maxes at 7), making it a terrific card to survive all types of attacks (including Magic) in the 'Weak Magic' ruleset.
Goblin Mech has a lot of armor (maxes at 7), making it a terrific card to survive when there's no Magic thanks to the 'Lost Magic' ruleset.
Goblin Mech has Piercing, which is useful for the 'Armored Up' ruleset.
Goblin Mech has Piercing, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset.
Goblin Mech has Piercing, making it useful in the 'Melee Mayhem' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset.
Goblin Mech has Piercing, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 6, making it a strong damage dealer in this ruleset.
When Goblin Mech stuns an enemy, they will take double damage from all attacks in the 'Heavy Hitters' ruleset.
Bad rulesets for Goblin Mech
Goblin Mech is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Goblin Mech has a TON of armor (maxes at 7), which is lost in the 'Unprotected' ruleset. This is one of the worst rulesets for this card.
Ineligible rulesets for Goblin Mech
Goblin Mech costs 10 mana to cast, so it can't be used in 'Little League'.
Goblin Mech is Neutral, so it cannot be played in the 'Taking Sides' ruleset.
Goblin Mech has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Goblin Mech has an even mana cost, so it can't be used in 'Odd Ones Out'.
Goblin Mech has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Goblin Mech has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.