Home 🡆 Monster List 🡆 Gem Meteor
Gem Meteor ModernNeutralEpicMonsterchaos
Base level

Max level

Gem Meteor Price Information:
• Regular Foil Price (per BCX): $0.177 | Single BCX: $0.184 (1.04x)
• Gold Foil Price (per BCX): $8.725 | Single BCX: $9.94 (56.16x)
• Gold Foil vs Regular Foil: 49.29x
• Regular Foil Price (per BCX): $0.177 | Single BCX: $0.184 (1.04x)
• Gold Foil Price (per BCX): $8.725 | Single BCX: $9.94 (56.16x)
• Gold Foil vs Regular Foil: 49.29x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 4 | 0 | 1 | 0 | 0 | 5 |
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2 | 4 | 1 | 5 | 0 | 1 | 0 | 0 | 5 | |
3 | 10 | 2 | 5 | 0 | 2 | 0 | 0 | 5 | |
4 | 20 | 4 | 5 | 0 | 3 | 0 | 0 | 5 | |
5 | 32 | 7 | 5 | 0 | 3 | 0 | 0 | 5 |
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6 | 46 | 10 | 5 | 0 | 4 | 0 | 0 | 5 |
Skill analysis


🌟 Gem Meteor ratings
Bronze league
5.7 / 10
Silver league
5.5 / 10
Gold league
6 / 10
Diamond league
5.7 / 10
💞 Top cards to play with Gem Meteor
💀 Best counters against Gem Meteor
Ruleset analysis
Good rulesets for Gem Meteor
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Gem Meteor has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. |
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Gem Meteor has a high damage-to-mana ratio (0.8), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Gem Meteor has Piercing, which is useful for the 'Armored Up' ruleset. |
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Gem Meteor does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position. |
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In the 'Unprotected' ruleset, Gem Meteor's damage no longer needs to fight through armor. Furthermore, Gem Meteor doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Gem Meteor has scattershot but doesn't have blast on its own. With the 'Explosive Weaponry' ruleset it gets blast, and has a chance to deal damage to 3 foes when it shoots the back line. |
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Gem Meteor has scattershot, which can hit backline enemies (randomly) in the 'Fog of War' ruleset. It's the only way to hit backline enemies (other than with counters) in this ruleset. |
Bad rulesets for Gem Meteor
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Gem Meteor is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset. |
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Since Gem Meteor is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset. |
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Gem Meteor has piercing, which gives it an advantage against armored units, but no advantage against armorless units. |
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With 'Holy Protection', all cards have Divine Shield, making it better to focus fire your enemies to bring them down. Since Gem Meteor has scattershot, it randomly shoots around and cannot focus fire. |
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With 'Armored Up', all cards have additional armor, making it better to focus fire your enemies to bring them down. Since Gem Meteor has scattershot, it randomly shoots around and cannot focus fire. |
Ineligible rulesets for Gem Meteor
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Gem Meteor costs 5 mana to cast, so it can't be used in 'Little League'. |
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Gem Meteor is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Gem Meteor is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Gem Meteor has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Gem Meteor has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset. |
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Gem Meteor has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Gem Meteor has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |