Home 🡆 Monster List 🡆 Failed Summoner
Failed Summoner WildEarthCommonMonsteruntamed
Base level

Max level

Failed Summoner Price Information:
• Regular Foil Price (per BCX): $0.297 | Single BCX: $0.297 (1x)
• Gold Foil Price (per BCX): $6 | Single BCX: $6.371 (21.45x)
• Gold Foil vs Regular Foil: 20.2x
• Regular Foil Price (per BCX): $0.297 | Single BCX: $0.297 (1x)
• Gold Foil Price (per BCX): $6 | Single BCX: $6.371 (21.45x)
• Gold Foil vs Regular Foil: 20.2x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 2 | 0 | 0 | 0 | 0 | 4 |
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2 | 5 | - | 2 | 0 | 0 | 0 | 0 | 5 | |
3 | 14 | 1 | 2 | 0 | 0 | 0 | 0 | 6 | |
4 | 30 | 2 | 2 | 0 | 0 | 0 | 0 | 7 | |
5 | 60 | 5 | 2 | 0 | 0 | 0 | 0 | 8 | |
6 | 100 | 9 | 2 | 0 | 0 | 0 | 0 | 7 |
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7 | 150 | 14 | 2 | 0 | 0 | 0 | 0 | 8 | |
8 | 220 | 20 | 2 | 0 | 0 | 0 | 0 | 9 | |
9 | 300 | 27 | 2 | 0 | 0 | 0 | 0 | 10 | |
10 | 400 | 38 | 2 | 0 | 0 | 0 | 0 | 9 |
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Skill analysis

Deals damage equivalent to the attacker's damage divided by 2, rounded up.

-1 to melee attack (cannot be less than 1).

🌟 Failed Summoner ratings
Bronze league
9.5 / 10
Silver league
9.3 / 10
Gold league
9.6 / 10
Diamond league
9.5 / 10
💞 Top cards to play with Failed Summoner
💀 Best counters against Failed Summoner
Ruleset analysis
Good rulesets for Failed Summoner
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Failed Summoner only costs 2 mana to summon, making it a good choice for low mana games. |
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Amplify increases the damage of all counters, making Failed Summoner a good choice in this ruleset. |
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Failed Summoner can be used as a good focus fire target in the 'Target Practice' ruleset. |
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Since there are no Magic attackers in the 'Lost Magic' ruleset, it makes debuffs affecting Melee monsters (Demoralize) or Ranged monsters (Headwinds) more valuable |
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Failed Summoner has Demoralize, which is useful for the 'Broken Arrows' ruleset. |
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Failed Summoner has a high health-to-mana ratio (4.5), making it a cost-effective option for survivability in the 'Back to Basics' ruleset. |
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Failed Summoner has Magic Reflect, making it useful in the 'Keep Your Distance' ruleset. |
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Failed Summoner is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team. |
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Failed Summoner has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
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Failed Summoner costs 2 mana to cast, so it is eligible for Little League. |
Bad rulesets for Failed Summoner
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Failed Summoner is slow, which means that it's more likely to miss if its enemies are enraged. |
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Failed Summoner is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
Ineligible rulesets for Failed Summoner
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Failed Summoner has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Failed Summoner has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Failed Summoner has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Failed Summoner has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |