Home 🡆 Monster List 🡆 Ever-Hungry Skull
Ever-Hungry Skull ModernDeathCommonMonsterreward
Base level

Max level

Ever-Hungry Skull Price Information:
• Regular Foil Price (per BCX): $0.008 | Single BCX: $0.01 (1.25x)
• Gold Foil Price (per BCX): $0.55 | Single BCX: $0.55 (68.75x)
• Gold Foil vs Regular Foil: 68.75x
• Regular Foil Price (per BCX): $0.008 | Single BCX: $0.01 (1.25x)
• Gold Foil Price (per BCX): $0.55 | Single BCX: $0.55 (68.75x)
• Gold Foil vs Regular Foil: 68.75x
L |
RF BCX |
GF BCX |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Abilities |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | - | 2 | 2 | 0 | 0 | 7 | 1 |
![]() |
2 | 5 | - | 3 | 2 | 0 | 0 | 7 | 1 | |
3 | 14 | 1 | 3 | 2 | 0 | 0 | 8 | 1 | |
4 | 30 | 2 | 3 | 3 | 0 | 0 | 8 | 1 | |
5 | 60 | 5 | 3 | 3 | 0 | 0 | 9 | 1 | |
6 | 100 | 9 | 3 | 3 | 0 | 0 | 9 | 1 |
![]() |
7 | 150 | 14 | 3 | 3 | 0 | 0 | 10 | 1 | |
8 | 220 | 20 | 4 | 3 | 0 | 0 | 10 | 1 | |
9 | 300 | 27 | 4 | 3 | 0 | 0 | 11 | 1 | |
10 | 400 | 38 | 4 | 3 | 0 | 0 | 11 | 1 |
![]() |
Skill analysis

+25% chance of evading, except against Monsters who also have Flying.


Damage returned is equal to damage of attacker divided by 2, rounded up.
🌟 Ever-Hungry Skull ratings
Bronze league
6.6 / 10
Silver league
6.3 / 10
Gold league
6.6 / 10
Diamond league
6.9 / 10
💞 Top cards to play with Ever-Hungry Skull
💀 Best counters against Ever-Hungry Skull
Ruleset analysis
Good rulesets for Ever-Hungry Skull
![]() |
Amplify increases the damage of all counters, making Ever-Hungry Skull a good choice in this ruleset. |
![]() |
As Ever-Hungry Skull has Flying, it doesn't get damaged by the Earthquake ruleset. |
![]() |
Ever-Hungry Skull has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging. |
![]() |
Ever-Hungry Skull has a lot of armor (maxes at 11), making it a terrific card to survive all types of attacks (including Magic) in the 'Weak Magic' ruleset. |
![]() |
Ever-Hungry Skull has a lot of armor (maxes at 11), making it a terrific card to survive when there's no Magic thanks to the 'Lost Magic' ruleset. |
![]() |
Ever-Hungry Skull has a great armor-to-health ratio (11) and is normally vulnerable due to its low health. However in the 'Equalizer' ruleset this vulnerability is overcome. |
![]() |
Ever-Hungry Skull has Thorns, making it useful in the 'Up Close & Personal' ruleset. |
![]() |
Ever-Hungry Skull has Thorns, making it useful in the 'Melee Mayhem' ruleset. |
![]() |
Ever-Hungry Skull has Thorns, making it useful in the 'Super Sneak' ruleset. |
Bad rulesets for Ever-Hungry Skull
![]() |
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
![]() |
Ever-Hungry Skull is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
![]() |
Ever-Hungry Skull has a TON of armor (maxes at 11), which is lost in the 'Unprotected' ruleset. This is one of the worst rulesets for this card. |
![]() |
Ever-Hungry Skull has 1 health, so without any help it will die quickly in the Noxious Fumes ruleset. |
![]() |
Ever-Hungry Skull has a lot of Armor, but not much Health comparatively, which makes it very vulnerable to Magic in the 'Back to Basics' ruleset. |
Ineligible rulesets for Ever-Hungry Skull
![]() |
Ever-Hungry Skull costs 5 mana to cast, so it can't be used in 'Little League'. |
![]() |
Ever-Hungry Skull has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
![]() |
Ever-Hungry Skull has an odd mana cost, so it can't be used in 'Even Stevens'. |
![]() |
Ever-Hungry Skull has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
![]() |
Ever-Hungry Skull has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |