Home 🡆 Monster List 🡆 Evangelist

Evangelist
WildLifeEpicMonsterreward

Base level
Max level
Evangelist Price Information:
Regular Foil Price (per BCX): $0.314 | Single BCX: $0.32 (1.02x)
Gold Foil Price (per BCX): $19.702 | Single BCX: $19.702 (62.75x)
Gold Foil vs Regular Foil: 62.75x
L
RF BCX
GF BCX
Abilities
1 1 - 2 0 3 0 0 5
2 4 1 2 0 3 0 0 6
3 10 2 2 0 4 0 0 6
4 20 4 2 0 4 0 0 6
5 32 7 2 0 4 0 0 7
6 46 10 2 0 4 0 0 7
Skill analysis
Snare
When attacking enemies with Flying, removes the Flying ability and cannot miss.
Inspire
Gives all friendly Monsters +1 Melee attack.
Rust
Reduces the Armor of all enemy Monsters by 2.
🌟 Evangelist ratings
Bronze league
3.3 / 10
Silver league
3.4 / 10
Gold league
3.9 / 10
Diamond league
4.4 / 10
💞 Top cards to play with Evangelist
Evangelist's Inspire and Rust abilities provides a boost to Carnage Titan's Double Strike Reach attack.
Evangelist's Inspire ability provides a boost to melee attackers, especially when they have Double Strike like the Dhampir Infiltrator.
Evangelist's Inspire and Rust abilities provide a boost to Stitch Leech's Life Leech ability.
Evangelist's Rust and Inspire abilities synergize well with Parasitic Growth's melee Opportunity attack.
Evangelist's Rust and Inspire abilities synergize well with Silvershield Assassin's Double Strike Sneak attack.
💀 Best counters against Evangelist
Warrior of Peace is a good counter against Evangelist.
Runemancer Atuat is a good counter against Evangelist.
Shieldbearer is a good counter against Evangelist.
Onyx Sentinel is a good counter against Evangelist.
Robo-Dragon Knight is a good counter against Evangelist.
Ruleset analysis
Good rulesets for Evangelist
Evangelist has Rust, which is useful for the 'Armored Up' ruleset.
Evangelist has Rust, making it useful in the 'Going The Distance' ruleset. Also, its max ranged damage is 4, making it a strong damage dealer in this ruleset.
Evangelist does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position.
In the 'Unprotected' ruleset, Evangelist's damage no longer needs to fight through armor. Furthermore, Evangelist doesn't have any armor, so it gets no disadvantages from this ruleset.
Evangelist has a max speed of 2 making it a good option for the Reverse Speed ruleset.
Bad rulesets for Evangelist
Evangelist is slow, which means that it's more likely to miss if its enemies are enraged.
Since Evangelist is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset.
Ineligible rulesets for Evangelist
Evangelist costs 6 mana to cast, so it can't be used in 'Little League'.
Evangelist is Epic, so it cannot be played in the 'Rise of the Commons' ruleset.
Evangelist has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Evangelist has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset.
Evangelist has an even mana cost, so it can't be used in 'Odd Ones Out'.
Evangelist has no magic damage, so it cannot be played in the 'Wands Out' ruleset.