Home 🡆 Monster List 🡆 Enchanted Defender
Enchanted Defender WildNeutralCommonMonsterpromo
Base level

Max level

Enchanted Defender Price Information:
• Regular Foil Price (per BCX): $0.15 | Single BCX: $0.15 (1x)
• Gold Foil Price (per BCX): $4.95 | Single BCX: $6.19 (41.27x)
• Gold Foil vs Regular Foil: 33x
• Regular Foil Price (per BCX): $0.15 | Single BCX: $0.15 (1x)
• Gold Foil Price (per BCX): $4.95 | Single BCX: $6.19 (41.27x)
• Gold Foil vs Regular Foil: 33x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 1 | 1 | 0 | 0 | 4 | 1 | |
2 | 5 | - | 1 | 1 | 0 | 0 | 5 | 1 | |
3 | 14 | 1 | 1 | 2 | 0 | 0 | 5 | 1 | |
4 | 30 | 2 | 1 | 2 | 0 | 0 | 6 | 1 | |
5 | 60 | 5 | 1 | 2 | 0 | 0 | 6 | 1 |
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6 | 100 | 9 | 2 | 2 | 0 | 0 | 7 | 1 | |
7 | 150 | 14 | 2 | 3 | 0 | 0 | 7 | 1 | |
8 | 220 | 20 | 2 | 3 | 0 | 0 | 8 | 1 | |
9 | 300 | 27 | 2 | 4 | 0 | 0 | 8 | 1 | |
10 | 400 | 38 | 2 | 4 | 0 | 0 | 9 | 1 |
Skill analysis

🌟 Enchanted Defender ratings
Bronze league
5.2 / 10
Silver league
5.7 / 10
Gold league
5.8 / 10
Diamond league
5.7 / 10
Ruleset analysis
Good rulesets for Enchanted Defender
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Amplify increases the damage of all counters, making Enchanted Defender a good choice in this ruleset. |
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Enchanted Defender has a lot of armor (maxes at 9), making it a terrific card to survive all types of attacks (including Magic) in the 'Weak Magic' ruleset. |
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Enchanted Defender has a lot of armor (maxes at 9), making it a terrific card to survive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Enchanted Defender has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset. |
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Enchanted Defender has high damage but typically suffers from low survivability with its 1 health. However in 'Equalizer' this shortcoming is often negated. |
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Enchanted Defender has Thorns, making it useful in the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Enchanted Defender has Thorns, making it useful in the 'Melee Mayhem' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Enchanted Defender has Thorns, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset. |
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Enchanted Defender has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
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Enchanted Defender costs 4 mana to cast, so it is eligible for Little League. |
Bad rulesets for Enchanted Defender
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Enchanted Defender is slow, which means that it's more likely to miss if its enemies are enraged. |
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Enchanted Defender is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Enchanted Defender has a TON of armor (maxes at 9), which is lost in the 'Unprotected' ruleset. This is one of the worst rulesets for this card. |
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Enchanted Defender has 1 health, so without any help it will die quickly in the Noxious Fumes ruleset. |
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Enchanted Defender has a lot of Armor, but not much Health comparatively, which makes it very vulnerable to Magic in the 'Back to Basics' ruleset. |
Ineligible rulesets for Enchanted Defender
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Enchanted Defender is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Enchanted Defender has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Enchanted Defender has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Enchanted Defender has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Enchanted Defender has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |