Home 🡆 Monster List 🡆 Dragon Jumper

Dragon Jumper
WildDragonLegendaryMonsteruntamed

Base level
Max level
Dragon Jumper Price Information:
Regular Foil Price (per BCX): $10.083 | Single BCX: $12.376 (1.23x)
Gold Foil Price (per BCX): $985 | Single BCX: $985 (97.69x)
Gold Foil vs Regular Foil: 97.69x
L
RF BCX
GF BCX
Abilities
1 1 - 5 3 0 0 0 6
2 3 1 5 4 0 0 0 6
3 6 2 5 4 0 0 0 6
4 11 4 5 5 0 0 0 7
Skill analysis
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Opportunity
Monsters with the Opportunity ability may attack from any position and will target the enemy Monster with the lowest health.
Snare
When attacking enemies with Flying, removes the Flying ability and cannot miss.
Stun
When a Monster with Stun hits a target, it has a chance to stun the target causing it to skip its next turn.

50% chance of activation.
🌟 Dragon Jumper ratings
Bronze league
6.8 / 10
Silver league
7.3 / 10
Gold league
6.8 / 10
Diamond league
6.4 / 10
💞 Top cards to play with Dragon Jumper
Dragon Jumper's Opportunity attack combined with Countess Sinash's Opportunity attack makes kills more likely.
Dragon Jumper and Deeplurker combine to form a powerful mid-to-high mana Opportunity team.
Dragon Jumper receives a boost from Evangelist's Inspire and Rust abilities.
Dragon Jumper's Opportunity attack combined with Lira the Dark's Opportunity attack makes kills more likely.
Dragon Jumper's melee Opportunity attack receives a boost from Queen Mycelia's Rust ability.
💀 Best counters against Dragon Jumper
Coeurl Lurker is a good counter against Dragon Jumper.
Mycelic Slipspawn is a good counter against Dragon Jumper.
Dragon Jumper is a good counter against Dragon Jumper.
Arkemis the Bear is a good counter against Dragon Jumper.
Ever-Hungry Skull is a good counter against Dragon Jumper.
Ruleset analysis
Good rulesets for Dragon Jumper
As Dragon Jumper has Flying, it doesn't get damaged by the Earthquake ruleset.
Dragon Jumper has a speed of 5, which boosts to 8 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
In the 'Unprotected' ruleset, Dragon Jumper's damage no longer needs to fight through armor. Furthermore, Dragon Jumper doesn't have any armor, so it gets no disadvantages from this ruleset.
Dragon Jumper has opportunity, which increases its chances of hitting a backline enemy and dealing damage to 3 enemies at a time with Blast from the 'Explosive Weaponry' ruleset.
When Dragon Jumper stuns an enemy, they will take double damage from all attacks in the 'Heavy Hitters' ruleset.
Bad rulesets for Dragon Jumper
Dragon Jumper is fast, with a max speed of 5. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Dragon Jumper is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
In 'Fog of War', melee cards lose their ability to do Sneak and Opportunity attacks, making Dragon Jumper need to be in the first position to attack.
Since Dragon Jumper has Opportunity, it prefers enemies to be unarmored, and therefore doesn't like the 'Armored Up' ruleset.
Ineligible rulesets for Dragon Jumper
Dragon Jumper costs 7 mana to cast, so it can't be used in 'Little League'.
Dragon Jumper is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Dragon Jumper is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Dragon Jumper has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Dragon Jumper has an odd mana cost, so it can't be used in 'Even Stevens'.
Dragon Jumper has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Dragon Jumper has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.