Home 🡆 Monster List 🡆 Djinn Muirat
Djinn Muirat ModernDeathLegendaryMonsterchaos
Base level

Max level

Djinn Muirat Price Information:
• Regular Foil Price (per BCX): $1.5 | Single BCX: $1.633 (1.09x)
• Gold Foil Price (per BCX): $75 | Single BCX: $79.97 (53.31x)
• Gold Foil vs Regular Foil: 50x
• Regular Foil Price (per BCX): $1.5 | Single BCX: $1.633 (1.09x)
• Gold Foil Price (per BCX): $75 | Single BCX: $79.97 (53.31x)
• Gold Foil vs Regular Foil: 50x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 2 | 0 | 0 | 2 | 4 | 7 |
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2 | 3 | 1 | 2 | 0 | 0 | 2 | 4 | 8 |
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3 | 6 | 2 | 2 | 0 | 0 | 3 | 4 | 8 |
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4 | 11 | 4 | 2 | 0 | 0 | 3 | 4 | 8 |
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Skill analysis




Deals damage equivalent to the attacker's damage divided by 2, rounded up.

🌟 Djinn Muirat ratings
Bronze league
4.5 / 10
Silver league
4.4 / 10
Gold league
5 / 10
Diamond league
4.7 / 10
💞 Top cards to play with Djinn Muirat
💀 Best counters against Djinn Muirat
Ruleset analysis
Good rulesets for Djinn Muirat
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In High Mana rulesets, it's more likely for there to be giants (cards costing more than 10 mana). Since Djinn Muirat has Giant Killer, it is therefore helpful in High Mana battles. |
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Amplify increases the damage of all counters, making Djinn Muirat a good choice in this ruleset. |
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Djinn Muirat can be used as a good focus fire target in the 'Target Practice' ruleset. |
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Djinn Muirat has Void Armor, which is useful for the 'Broken Arrows' ruleset. |
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Djinn Muirat has Void Armor, which is useful for the 'Armored Up' ruleset. In addition, since Djinn Muirat does Magic damage, it can deal damage under the enemy's armor (provided there is no Void Armor). |
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Djinn Muirat has two abilities suitable for magic-only fights (Magic Reflect, Void Armor), making it a great card for the 'Wands Out' ruleset. |
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Djinn Muirat has Magic Reflect, making it useful in the 'Keep Your Distance' ruleset. |
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Djinn Muirat is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team. |
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Djinn Muirat has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
Bad rulesets for Djinn Muirat
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Djinn Muirat is slow, which means that it's more likely to miss if its enemies are enraged. |
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Djinn Muirat is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
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Since Djinn Muirat is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset. |
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Djinn Muirat has a decent amount of armor (maxes at 4), which is lost in the 'Unprotected' ruleset. |
Ineligible rulesets for Djinn Muirat
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Djinn Muirat costs 9 mana to cast, so it can't be used in 'Little League'. |
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Djinn Muirat is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset. |
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Djinn Muirat is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Djinn Muirat has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Djinn Muirat has magic damage, so it cannot be played in the 'Lost Magic' ruleset. |
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Djinn Muirat has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Djinn Muirat has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |