Home 🡆 Monster List 🡆 Cyclops
Cyclops WildNeutralRareMonsterbeta
Base level

Max level

Cyclops Price Information:
• Regular Foil Price (per BCX): $0.757 | Single BCX: $1.228 (1.62x)
• Gold Foil Price (per BCX): $87.99 | Single BCX: $87.99 (116.24x)
• Gold Foil vs Regular Foil: 116.24x
• Regular Foil Price (per BCX): $0.757 | Single BCX: $1.228 (1.62x)
• Gold Foil Price (per BCX): $87.99 | Single BCX: $87.99 (116.24x)
• Gold Foil vs Regular Foil: 116.24x
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 1 | 0 | 2 | 0 | 0 | 5 | |
2 | 5 | 1 | 1 | 0 | 2 | 0 | 0 | 6 | |
3 | 14 | 2 | 1 | 0 | 2 | 0 | 0 | 6 |
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4 | 25 | 4 | 1 | 0 | 3 | 0 | 0 | 6 | |
5 | 40 | 7 | 1 | 0 | 3 | 0 | 0 | 7 | |
6 | 60 | 11 | 1 | 0 | 3 | 0 | 0 | 7 |
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7 | 85 | 16 | 2 | 0 | 3 | 0 | 0 | 8 | |
8 | 115 | 22 | 2 | 0 | 3 | 0 | 0 | 9 |
Skill analysis

Attack damage gets halved (rounded up), except attack 1 which deals 0 damage.
Reduces the Thorns damage to 1.
Cancels Redemption damage.

50% chance of activation.
🌟 Cyclops ratings
Bronze league
3.7 / 10
Silver league
4.7 / 10
Gold league
4.8 / 10
Diamond league
4.4 / 10
Ruleset analysis
Good rulesets for Cyclops
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Cyclops can be used as a good focus fire target in the 'Target Practice' ruleset. |
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Cyclops has Shield, making it useful in the 'Going The Distance' ruleset. |
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Cyclops does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position. |
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In the 'Unprotected' ruleset, Cyclops's damage no longer needs to fight through armor. Furthermore, Cyclops doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Cyclops is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team. |
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Cyclops has a max speed of 2 making it a good option for the Reverse Speed ruleset. |
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When Cyclops stuns an enemy, they will take double damage from all attacks in the 'Heavy Hitters' ruleset. |
Bad rulesets for Cyclops
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Cyclops is slow, which means that it's more likely to miss if its enemies are enraged. |
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Cyclops is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
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Since Cyclops is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset. |
Ineligible rulesets for Cyclops
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Cyclops costs 6 mana to cast, so it can't be used in 'Little League'. |
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Cyclops is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Cyclops has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Cyclops has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset. |
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Cyclops has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Cyclops has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |