Home 🡆 Monster List 🡆 Cthulhu

Cthulhu
WildDeathLegendaryMonsterdice

Base level
Max level
Cthulhu Price Information:
Regular Foil Price (per BCX): $4.5 | Single BCX: $13.5 (3x)
Gold Foil Price (per BCX): $187.25 | Single BCX: $195.04 (43.34x)
Gold Foil vs Regular Foil: 41.61x
L
RF BCX
GF BCX
Abilities
1 1 - 1 0 0 3 0 12
2 3 1 1 0 0 3 0 12
3 6 2 1 0 0 3 0 12
4 11 4 1 0 0 3 0 13
Skill analysis
Cripple
Each time an enemy is hit by a Monster with Cripple it loses one max health.
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Stun
When a Monster with Stun hits a target, it has a chance to stun the target causing it to skip its next turn.

50% chance of activation.
Weaken
Reduces the Health of all enemy Monsters by 1

Health cannot be reduced below 1
Last Stand
Gains increased stats if it's the only Monster on the team alive.

Multiplier x1.5 rounded up.
🌟 Cthulhu ratings
Bronze league
3.7 / 10
Silver league
3.7 / 10
Gold league
3.7 / 10
Diamond league
3.7 / 10
💞 Top cards to play with Cthulhu
Cthulhu's Stun ability works well with the Arachne Thug's Knock Out ability in Reverse Speed rulesets.
Cthulhu's Stun ability works well with the Djinn Muirat's Knock Out ability in Reverse Speed rulesets.
Cthulhu's Last Stand ability makes it a game changer when it's the last monster left for your team. Scale Doctor's Triage ability makes that more likely to happen.
Cthulhu's Last Stand ability makes it a game changer when it's the last monster left for your team. Spirit Hoarder's Triage ability makes that more likely to happen.
Cthulhu's Last Stand ability makes it a game changer when it's the last monster left for your team. Theorosa Nightshade's Triage ability makes that more likely to happen.
💀 Best counters against Cthulhu
Raa is a good counter against Cthulhu.
Almo Cambio is a good counter against Cthulhu.
Dark Ha'on is a good counter against Cthulhu.
Lord Arianthus is a good counter against Cthulhu.
Runic Skyclaw is a good counter against Cthulhu.
Ruleset analysis
Good rulesets for Cthulhu
As Cthulhu has Last Stand, it can be a great card to play in a low mana ruleset.
As Cthulhu has Flying, it doesn't get damaged by the Earthquake ruleset.
Cthulhu has Cripple, which can be useful for chipping away at enemy health when it's high, as commonly seen in the 'Equalizer' ruleset.
Cthulhu has a max speed of 1 making it a terrific option for the Reverse Speed ruleset.
When Cthulhu stuns an enemy, they will take double damage from all attacks in the 'Heavy Hitters' ruleset.
Bad rulesets for Cthulhu
Cthulhu is slow, which means that it's more likely to miss if its enemies are enraged.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Cthulhu is a Magic monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Magic Reflect' ruleset.
Ineligible rulesets for Cthulhu
Cthulhu costs 11 mana to cast, so it can't be used in 'Little League'.
Cthulhu is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Cthulhu is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Cthulhu has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Cthulhu has magic damage, so it cannot be played in the 'Lost Magic' ruleset.
Cthulhu has an odd mana cost, so it can't be used in 'Even Stevens'.
Cthulhu has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.