Home 🡆 Monster List 🡆 Crystal Werewolf
Crystal Werewolf WildLifeRareMonsterreward
Base level
Max level
Crystal Werewolf Price Information:
• Regular Foil Price (per BCX): $0.17 | Single BCX: $0.17 (1x)
• Gold Foil Price (per BCX): $14 | Single BCX: $15 (88.24x)
• Gold Foil vs Regular Foil: 82.35x
• Regular Foil Price (per BCX): $0.17 | Single BCX: $0.17 (1x)
• Gold Foil Price (per BCX): $14 | Single BCX: $15 (88.24x)
• Gold Foil vs Regular Foil: 82.35x
L |
RF BCX |
GF BCX |
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Abilities |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | - | 2 | 1 | 0 | 0 | 0 | 5 |
|
| 2 | 5 | 1 | 3 | 1 | 0 | 0 | 0 | 5 | |
| 3 | 14 | 2 | 3 | 1 | 0 | 0 | 0 | 6 | |
| 4 | 25 | 4 | 4 | 1 | 0 | 0 | 0 | 6 | |
| 5 | 40 | 7 | 4 | 1 | 0 | 0 | 0 | 6 |
|
| 6 | 60 | 11 | 4 | 2 | 0 | 0 | 0 | 6 | |
| 7 | 85 | 16 | 4 | 2 | 0 | 0 | 0 | 7 | |
| 8 | 115 | 22 | 4 | 2 | 0 | 0 | 0 | 8 |
Skill analysis
Silence
Thorns🌟 Crystal Werewolf ratings
Bronze league
5.7 / 10
Silver league
5.7 / 10
Gold league
6 / 10
Diamond league
5.4 / 10
Ruleset analysis
Good rulesets for Crystal Werewolf
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Crystal Werewolf only costs 3 mana to summon, making it a good choice for low mana games. |
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Amplify increases the damage of all counters, making Crystal Werewolf a good choice in this ruleset. |
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Crystal Werewolf has Silence, which is useful for the 'Broken Arrows' ruleset. |
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Crystal Werewolf has a high health-to-mana ratio (2.67), making it a cost-effective option for survivability in the 'Back to Basics' ruleset. |
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Crystal Werewolf has Thorns, making it useful in the 'Up Close & Personal' ruleset. |
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Crystal Werewolf has Thorns, making it useful in the 'Melee Mayhem' ruleset. |
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Crystal Werewolf has Thorns, making it useful in the 'Super Sneak' ruleset. |
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In the 'Unprotected' ruleset, Crystal Werewolf's damage no longer needs to fight through armor. Furthermore, Crystal Werewolf doesn't have any armor, so it gets no disadvantages from this ruleset. |
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Crystal Werewolf is a good tank but doesn't have Taunt. In the 'Fog of War' ruleset, it is more likely to receive most of the damage from the enemy team. |
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Crystal Werewolf costs 3 mana to cast, so it is eligible for Little League. |
Bad rulesets for Crystal Werewolf
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Crystal Werewolf is eligible to play in 'Lost Magic' but it also has Silence, which is useless in this ruleset. |
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Crystal Werewolf is a good tank, however in the 'Aimless' ruleset where everyone has Scattershot it's less likely to take the brunt of the damage. |
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Crystal Werewolf is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
Ineligible rulesets for Crystal Werewolf
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Crystal Werewolf has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Crystal Werewolf has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Crystal Werewolf has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Crystal Werewolf has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |






















