Home 🡆 Monster List 🡆 Coeurl Lurker
Coeurl Lurker ModernNeutralLegendaryMonsterrift
Base level

Max level

Coeurl Lurker Price Information:
• Regular Foil Price (per BCX): $13.5 | Single BCX: $13.5 (1x)
• Gold Foil Price (per BCX): $144 | Single BCX: $144 (10.67x)
• Gold Foil vs Regular Foil: 10.67x
• Regular Foil Price (per BCX): $13.5 | Single BCX: $13.5 (1x)
• Gold Foil Price (per BCX): $144 | Single BCX: $144 (10.67x)
• Gold Foil vs Regular Foil: 10.67x
L |
RF BCX |
GF BCX |
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Abilities |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | - | 4 | 4 | 0 | 0 | 0 | 10 |
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2 | 3 | 1 | 4 | 4 | 0 | 0 | 0 | 11 |
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3 | 6 | 2 | 4 | 5 | 0 | 0 | 0 | 12 | |
4 | 11 | 4 | 4 | 5 | 0 | 0 | 0 | 13 |
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Skill analysis


+25% Dodge vs melee/ranged.


🌟 Coeurl Lurker ratings
Bronze league
9.1 / 10
Silver league
10 / 10
Gold league
10 / 10
Diamond league
10 / 10
💞 Top cards to play with Coeurl Lurker
💀 Best counters against Coeurl Lurker
Ruleset analysis
Good rulesets for Coeurl Lurker
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Amplify increases the damage of all counters, making Coeurl Lurker a good choice in this ruleset. |
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Coeurl Lurker has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging. |
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Coeurl Lurker has two abilities suitable for melee-only fights (Thorns, Dodge), making it a great card for the 'Up Close & Personal' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset. |
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Coeurl Lurker has two abilities suitable for melee-heavy fights (Thorns, Dodge), making it a great card for the 'Melee Mayhem' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset. |
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Coeurl Lurker has two abilities suitable for melee-heavy fights (Thorns, Dodge), making it a great card for the 'Super Sneak' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset. |
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In the 'Unprotected' ruleset, Coeurl Lurker's damage no longer needs to fight through armor. Furthermore, Coeurl Lurker doesn't have any armor, so it gets no disadvantages from this ruleset. |
Bad rulesets for Coeurl Lurker
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Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
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Cards like Coeurl Lurker which have Taunt lose their ability to draw focus fire in the 'Aimless' ruleset. |
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Coeurl Lurker is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset. |
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Coeurl Lurker has Taunt, and will therefore take twice as much damage from every attack in the Ferocity ruleset. |
Ineligible rulesets for Coeurl Lurker
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Coeurl Lurker costs 11 mana to cast, so it can't be used in 'Little League'. |
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Coeurl Lurker is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Coeurl Lurker is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset. |
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Coeurl Lurker is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Coeurl Lurker has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
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Coeurl Lurker has an odd mana cost, so it can't be used in 'Even Stevens'. |
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Coeurl Lurker has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Coeurl Lurker has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |