Home 🡆 Monster List 🡆 Coeurl Lurker

Coeurl Lurker
ModernNeutralLegendaryMonsterrift

Base level
Max level
Coeurl Lurker Price Information:
Regular Foil Price (per BCX): $13.5 | Single BCX: $13.5 (1x)
Gold Foil Price (per BCX): $144 | Single BCX: $144 (10.67x)
Gold Foil vs Regular Foil: 10.67x
L
RF BCX
GF BCX
Abilities
1 1 - 4 4 0 0 0 10
2 3 1 4 4 0 0 0 11
3 6 2 4 5 0 0 0 12
4 11 4 4 5 0 0 0 13
Skill analysis
Taunt
All enemy Monsters target this Monster (if they are able to).
Dodge
Has an increased chance of evading Melee or Ranged attacks.

+25% Dodge vs melee/ranged.
Phase
Magic attack can miss this Monster (using the same hit/miss calculation as for Melee and Ranged attacks).
Thorns
When hit with a Melee attack, does 2 damage back to the attacker.
🌟 Coeurl Lurker ratings
Bronze league
9.1 / 10
Silver league
10 / 10
Gold league
10 / 10
Diamond league
10 / 10
💞 Top cards to play with Coeurl Lurker
Coeurl Lurker's Phase, Dodge, and high speed receive a boost from Chaos Dragon's Blind ability.
Coeurl Lurker's Phase and Dodge abilities receive a boost from Flying Squid's Blind ability.
Coeurl Lurker's Phase, Dodge, and high speed receive a boost from Scavo Technomancer's Blind ability. Plus, it benefits from the Rust ability as well.
Coeurl Lurker's Phase, Dodge, and high speed receive a boost from Spirit Miner's Blind and Swiftness abilities.
Coeurl Lurker benefits from Truthspeaker's Protect, Cleanse, and Tank Heal abilities.
💀 Best counters against Coeurl Lurker
The Gorlodon is a good counter against Coeurl Lurker.
Djinn Chwala is a good counter against Coeurl Lurker.
Tide Biter is a good counter against Coeurl Lurker.
Ancient Redwood is a good counter against Coeurl Lurker.
Dhampir Stalker is a good counter against Coeurl Lurker.
Ruleset analysis
Good rulesets for Coeurl Lurker
Amplify increases the damage of all counters, making Coeurl Lurker a good choice in this ruleset.
Coeurl Lurker has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Coeurl Lurker has two abilities suitable for melee-only fights (Thorns, Dodge), making it a great card for the 'Up Close & Personal' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset.
Coeurl Lurker has two abilities suitable for melee-heavy fights (Thorns, Dodge), making it a great card for the 'Melee Mayhem' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset.
Coeurl Lurker has two abilities suitable for melee-heavy fights (Thorns, Dodge), making it a great card for the 'Super Sneak' ruleset. Also, its max melee damage is 5, making it a strong damage dealer in this ruleset.
In the 'Unprotected' ruleset, Coeurl Lurker's damage no longer needs to fight through armor. Furthermore, Coeurl Lurker doesn't have any armor, so it gets no disadvantages from this ruleset.
Bad rulesets for Coeurl Lurker
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Cards like Coeurl Lurker which have Taunt lose their ability to draw focus fire in the 'Aimless' ruleset.
Coeurl Lurker is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Coeurl Lurker has Taunt, and will therefore take twice as much damage from every attack in the Ferocity ruleset.
Ineligible rulesets for Coeurl Lurker
Coeurl Lurker costs 11 mana to cast, so it can't be used in 'Little League'.
Coeurl Lurker is Neutral, so it cannot be played in the 'Taking Sides' ruleset.
Coeurl Lurker is Legendary, so it cannot be played in the 'Lost Legendaries' ruleset.
Coeurl Lurker is Legendary, so it cannot be played in the 'Rise of the Commons' ruleset.
Coeurl Lurker has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Coeurl Lurker has an odd mana cost, so it can't be used in 'Even Stevens'.
Coeurl Lurker has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Coeurl Lurker has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.