Home 🡆 Monster List 🡆 Cocatrice

Cocatrice
WildNeutralRareMonsterbeta

Base level
Max level
Cocatrice Price Information:
Regular Foil Price (per BCX): $0.794 | Single BCX: $0.802 (1.01x)
Gold Foil Price (per BCX): $35 | Single BCX: $35 (44.08x)
Gold Foil vs Regular Foil: 44.08x
L
RF BCX
GF BCX
Abilities
1 1 - 3 1 0 0 0 2
2 5 1 4 1 0 0 0 2
3 14 2 4 1 0 0 0 3
4 25 4 5 1 0 0 0 3
5 40 7 5 1 0 0 0 3
6 60 11 5 1 0 0 0 4
7 85 16 6 1 0 0 0 4
8 115 22 6 2 0 0 0 4
Skill analysis
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Dodge
Has an increased chance of evading Melee or Ranged attacks.

+25% Dodge vs melee/ranged.
🌟 Cocatrice ratings
Bronze league
6.7 / 10
Silver league
6.6 / 10
Gold league
8.1 / 10
Diamond league
7.6 / 10
Ruleset analysis
Good rulesets for Cocatrice
Cocatrice only costs 2 mana to summon, making it a good choice for low mana games.
As Cocatrice has Flying, it doesn't get damaged by the Earthquake ruleset.
Cocatrice has a speed of 6, which boosts to 9 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Cocatrice has a high damage-to-mana ratio (1), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Cocatrice has Dodge, making it useful in the 'Up Close & Personal' ruleset.
Cocatrice has Dodge, making it useful in the 'Melee Mayhem' ruleset.
Cocatrice has Dodge, making it useful in the 'Super Sneak' ruleset.
In the 'Unprotected' ruleset, Cocatrice's damage no longer needs to fight through armor. Furthermore, Cocatrice doesn't have any armor, so it gets no disadvantages from this ruleset.
Cocatrice costs 2 mana to cast, so it is eligible for Little League.
Bad rulesets for Cocatrice
Cocatrice is fast, with a max speed of 6. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Cocatrice is a melee unit without Reflection Shield and with no armor and low health (4) and is therefore very fragile in the 'Thorns' ruleset.
Cocatrice has 4 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Ineligible rulesets for Cocatrice
Cocatrice is Neutral, so it cannot be played in the 'Taking Sides' ruleset.
Cocatrice has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Cocatrice has an even mana cost, so it can't be used in 'Odd Ones Out'.
Cocatrice has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Cocatrice has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.