Home 🡆 Monster List 🡆 Clockwork Aide
Clockwork Aide ModernNeutralEpicMonstersoulbound
Base level

Max level

Clockwork Aide Price Information:
• Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil vs Regular Foil: NANx
• Regular Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil Price (per BCX): $ | Single BCX: $ (NANx)
• Gold Foil vs Regular Foil: NANx
L |
RF BCX |
GF BCX |
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Abilities |
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1 | 1 | - | 1 | 0 | 0 | 0 | 7 | 1 |
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2 | 4 | 1 | 1 | 0 | 0 | 0 | 8 | 1 | |
3 | 10 | 2 | 1 | 0 | 0 | 0 | 9 | 1 | |
4 | 20 | 4 | 1 | 0 | 0 | 0 | 8 | 1 |
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5 | 32 | 7 | 1 | 0 | 0 | 0 | 9 | 1 | |
6 | 46 | 10 | 1 | 0 | 0 | 0 | 9 | 1 |
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Skill analysis



🌟 Clockwork Aide ratings
Bronze league
6.9 / 10
Silver league
6.4 / 10
Gold league
6.6 / 10
Diamond league
6.3 / 10
Ruleset analysis
Good rulesets for Clockwork Aide
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Clockwork Aide has a lot of armor (maxes at 9), making it a terrific card to survive all types of attacks (including Magic) in the 'Weak Magic' ruleset. |
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Clockwork Aide has a lot of armor (maxes at 9), making it a terrific card to survive when there's no Magic thanks to the 'Lost Magic' ruleset. |
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Clockwork Aide has Rust, which is useful for the 'Armored Up' ruleset. |
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Clockwork Aide has a great armor-to-health ratio (9) and is normally vulnerable due to its low health. However in the 'Equalizer' ruleset this vulnerability is overcome. |
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Clockwork Aide costs 4 mana to cast, so it is eligible for Little League. |
Bad rulesets for Clockwork Aide
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Since Clockwork Aide has Swiftness, it essentially slows down your team in the 'Reverse Speed' ruleset. |
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Clockwork Aide is slow, which means that it's more likely to miss if its enemies are enraged. |
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Clockwork Aide has a TON of armor (maxes at 9), which is lost in the 'Unprotected' ruleset. This is one of the worst rulesets for this card. |
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Clockwork Aide has 1 health, so without any help it will die quickly in the Noxious Fumes ruleset. |
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Clockwork Aide has a lot of Armor, but not much Health comparatively, which makes it very vulnerable to Magic in the 'Back to Basics' ruleset. |
Ineligible rulesets for Clockwork Aide
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Clockwork Aide is Neutral, so it cannot be played in the 'Taking Sides' ruleset. |
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Clockwork Aide is Epic, so it cannot be played in the 'Rise of the Commons' ruleset. |
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Clockwork Aide has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset. |
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Clockwork Aide has an even mana cost, so it can't be used in 'Odd Ones Out'. |
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Clockwork Aide has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
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Clockwork Aide has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |