Home 🡆 Monster List 🡆 Celestial Harpy
Celestial Harpy ModernLifeRareMonsterchaos
Base level

Max level

Celestial Harpy Price Information:
• Regular Foil Price (per BCX): $0.041 | Single BCX: $0.045 (1.1x)
• Gold Foil Price (per BCX): $2.555 | Single BCX: $2.555 (62.32x)
• Gold Foil vs Regular Foil: 62.32x
• Regular Foil Price (per BCX): $0.041 | Single BCX: $0.045 (1.1x)
• Gold Foil Price (per BCX): $2.555 | Single BCX: $2.555 (62.32x)
• Gold Foil vs Regular Foil: 62.32x
L |
RF BCX |
GF BCX |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Abilities |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | - | 2 | 1 | 0 | 0 | 0 | 2 |
![]() ![]() |
2 | 5 | 1 | 2 | 1 | 0 | 0 | 0 | 3 | |
3 | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 3 | |
4 | 25 | 4 | 3 | 2 | 0 | 0 | 0 | 3 | |
5 | 40 | 7 | 3 | 2 | 0 | 0 | 0 | 3 |
![]() |
6 | 60 | 11 | 3 | 2 | 0 | 0 | 0 | 4 | |
7 | 85 | 16 | 4 | 2 | 0 | 0 | 0 | 4 | |
8 | 115 | 22 | 4 | 2 | 0 | 0 | 0 | 5 |
Skill analysis

+25% chance of evading, except against Monsters who also have Flying.


Blind doen't affect monster with True Strike.
🌟 Celestial Harpy ratings
Bronze league
6.2 / 10
Silver league
6.5 / 10
Gold league
6.6 / 10
Diamond league
6.2 / 10
💞 Top cards to play with Celestial Harpy
💀 Best counters against Celestial Harpy
Ruleset analysis
Good rulesets for Celestial Harpy
![]() |
Celestial Harpy only costs 2 mana to summon, making it a good choice for low mana games. |
![]() |
As Celestial Harpy has Flying, it doesn't get damaged by the Earthquake ruleset. |
![]() |
Celestial Harpy has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging. |
![]() |
Celestial Harpy has a high health-to-mana ratio (2.5), making it a cost-effective option for survivability in the 'Back to Basics' ruleset. |
![]() |
In the 'Unprotected' ruleset, Celestial Harpy's damage no longer needs to fight through armor. Furthermore, Celestial Harpy doesn't have any armor, so it gets no disadvantages from this ruleset. |
![]() |
Celestial Harpy has opportunity, which increases its chances of hitting a backline enemy and dealing damage to 3 enemies at a time with Blast from the 'Explosive Weaponry' ruleset. |
![]() |
Celestial Harpy costs 2 mana to cast, so it is eligible for Little League. |
Bad rulesets for Celestial Harpy
![]() |
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset. |
![]() |
Celestial Harpy is a melee unit without Reflection Shield and with no armor and low health (5) and is therefore very fragile in the 'Thorns' ruleset. |
![]() |
In 'Fog of War', melee cards lose their ability to do Sneak and Opportunity attacks, making Celestial Harpy need to be in the first position to attack. |
![]() |
Since Celestial Harpy has Opportunity, it prefers enemies to be unarmored, and therefore doesn't like the 'Armored Up' ruleset. |
Ineligible rulesets for Celestial Harpy
![]() |
Celestial Harpy has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset. |
![]() |
Celestial Harpy has an even mana cost, so it can't be used in 'Odd Ones Out'. |
![]() |
Celestial Harpy has no magic damage, so it cannot be played in the 'Wands Out' ruleset. |
![]() |
Celestial Harpy has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset. |