Home 🡆 Monster List 🡆 Azmare Harpoonist

Azmare Harpoonist
WildWaterEpicMonsteruntamed

Base level
Max level
Azmare Harpoonist Price Information:
Regular Foil Price (per BCX): $0.19 | Single BCX: $0.204 (1.07x)
Gold Foil Price (per BCX): $9.281 | Single BCX: $9.794 (51.55x)
Gold Foil vs Regular Foil: 48.85x
L
RF BCX
GF BCX
Abilities
1 1 - 3 0 3 0 0 5
2 4 1 3 0 3 0 0 6
3 10 2 3 0 4 0 0 6
4 20 4 3 0 4 0 0 6
5 32 7 3 0 5 0 0 6
6 46 10 3 0 5 0 0 6
Skill analysis
Snare
When attacking enemies with Flying, removes the Flying ability and cannot miss.
Knock Out
Does double damage when attacking an enemy that is stunned.
Piercing
If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health.
🌟 Azmare Harpoonist ratings
Bronze league
4.2 / 10
Silver league
4.2 / 10
Gold league
4.2 / 10
Diamond league
4.3 / 10
💞 Top cards to play with Azmare Harpoonist
Azmare Harpoonist's Knock Out ability receives a boost from Lightning Dragon's Stun ability.
Azmare Harpoonist's Knock Out ability receives a boost from Medusa's' Stun ability.
Azmare Harpoonist and Poseidon together form a powerful mid-to-high mana ranged team.
Azmare Harpoonist's Knock Out ability receives a boost from Twilight Basilisk's Stun ability.
Azmare Harpoonist and Water Elemental together form a powerful mid-to-high mana ranged team.
💀 Best counters against Azmare Harpoonist
Djinn Oshannus is a good counter against Azmare Harpoonist.
Arkemis the Bear is a good counter against Azmare Harpoonist.
Naga Windmaster is a good counter against Azmare Harpoonist.
Wave Brood is a good counter against Azmare Harpoonist.
Almo Cambio is a good counter against Azmare Harpoonist.
Ruleset analysis
Good rulesets for Azmare Harpoonist
Azmare Harpoonist has a high damage-to-mana ratio (0.83), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Azmare Harpoonist has Piercing, which is useful for the 'Armored Up' ruleset.
Azmare Harpoonist does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position.
In the 'Unprotected' ruleset, Azmare Harpoonist's damage no longer needs to fight through armor. Furthermore, Azmare Harpoonist doesn't have any armor, so it gets no disadvantages from this ruleset.
Bad rulesets for Azmare Harpoonist
Since Azmare Harpoonist is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset.
Azmare Harpoonist has piercing, which gives it an advantage against armored units, but no advantage against armorless units.
Ineligible rulesets for Azmare Harpoonist
Azmare Harpoonist costs 6 mana to cast, so it can't be used in 'Little League'.
Azmare Harpoonist is Epic, so it cannot be played in the 'Rise of the Commons' ruleset.
Azmare Harpoonist has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Azmare Harpoonist has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset.
Azmare Harpoonist has an even mana cost, so it can't be used in 'Odd Ones Out'.
Azmare Harpoonist has no magic damage, so it cannot be played in the 'Wands Out' ruleset.