Home 🡆 Monster List 🡆 Arachne Thug

Arachne Thug
ModernDeathCommonMonsterrift

Base level
Max level
Arachne Thug Price Information:
Regular Foil Price (per BCX): $0.09 | Single BCX: $0.09 (1x)
Gold Foil Price (per BCX): $1.444 | Single BCX: $1.5 (16.67x)
Gold Foil vs Regular Foil: 16.04x
L
RF BCX
GF BCX
Abilities
1 1 - 3 2 0 0 2 5
2 5 - 3 2 0 0 3 5
3 14 1 3 3 0 0 3 5
4 30 2 4 3 0 0 3 5
5 60 5 4 3 0 0 3 5
6 100 9 4 3 0 0 3 6
7 150 14 4 3 0 0 4 6
8 220 20 4 3 0 0 4 7
9 300 27 4 3 0 0 4 7
10 400 38 4 4 0 0 4 7
Skill analysis
Reach
Enables the monster to attack from the second position on the team.
Trample
When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team.
Knock Out
Does double damage when attacking an enemy that is stunned.
🌟 Arachne Thug ratings
Bronze league
6.4 / 10
Silver league
6.6 / 10
Gold league
6.1 / 10
Diamond league
5.5 / 10
💞 Top cards to play with Arachne Thug
Arachne Thug's Trample ability receives a boost from Boogeyman's Rust and Slow abilities.
Arachne Thug's Knock Out ability receives a boost from Dark Enchantress' Stun ability.
Arachne Thug's Trample ability receives a boost from Scale Doctor's Rust ability. Plus, its armor will be repaired by the Repair ability.
Arachne Thug's Trample ability receives a boost from Shadowy Presence's Inspire ability.
Arachne Thug's Knock Out ability receives a boost from Soulstorm's Stun ability.
💀 Best counters against Arachne Thug
Harklaw is a good counter against Arachne Thug.
Cursed Windeku is a good counter against Arachne Thug.
Lord of Darkness is a good counter against Arachne Thug.
Disintegrator is a good counter against Arachne Thug.
Boogeyman is a good counter against Arachne Thug.
Ruleset analysis
Good rulesets for Arachne Thug
Arachne Thug has Trample, which can trigger infinitely in the 'Stampede' ruleset.
Arachne Thug has a decent amount of armor (maxes at 4), helping it stay alive from all attacks (including Magic) in the 'Weak Magic' ruleset.
Arachne Thug has a decent amount of armor (maxes at 4), helping it stay alive when there's no Magic thanks to the 'Lost Magic' ruleset.
Arachne Thug has two abilities suitable for melee-only fights (Trample, Reach), making it a great card for the 'Up Close & Personal' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset.
Arachne Thug has two abilities suitable for melee-heavy fights (Trample, Reach), making it a great card for the 'Melee Mayhem' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset.
Arachne Thug has Reach, making it useful in the 'Super Sneak' ruleset. Also, its max melee damage is 4, making it a strong damage dealer in this ruleset.
Arachne Thug has reach, which enables it to attack from the second position as a melee unit even in the 'Fog of War' ruleset.
Bad rulesets for Arachne Thug
Arachne Thug is a melee unit without Reflection Shield which means it will take damage every time it attacks in the 'Thorns' ruleset.
Arachne Thug has a decent amount of armor (maxes at 4), which is lost in the 'Unprotected' ruleset.
Ineligible rulesets for Arachne Thug
Arachne Thug costs 6 mana to cast, so it can't be used in 'Little League'.
Arachne Thug has melee damage, so it cannot be played in the 'Keep Your Distance' ruleset.
Arachne Thug has an even mana cost, so it can't be used in 'Odd Ones Out'.
Arachne Thug has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Arachne Thug has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.