Home 🡆 Monster List 🡆 Albatross

Albatross
ModernWaterCommonMonsteruntamed

Base level
Max level
Albatross Price Information:
Regular Foil Price (per BCX): $0.135 | Single BCX: $0.158 (1.17x)
Gold Foil Price (per BCX): $2.77 | Single BCX: $2.838 (21.02x)
Gold Foil vs Regular Foil: 20.52x
L
RF BCX
GF BCX
Abilities
1 1 - 1 0 0 0 0 1
2 5 - 1 0 0 0 0 1
3 14 1 2 0 0 0 0 1
4 30 2 2 0 0 0 0 1
5 60 5 2 0 0 0 0 2
6 100 9 2 0 0 0 0 2
7 150 14 3 0 0 0 0 2
8 220 20 3 0 0 0 0 2
9 300 27 4 0 0 0 0 2
10 400 38 4 0 0 0 0 3
Skill analysis
Flying
Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

+25% chance of evading, except against Monsters who also have Flying.
Tank Heal
Restores a portion of the Monster in the first position's health each round.

Restores 1/3 of the max health, rounded up.
🌟 Albatross ratings
Bronze league
5.2 / 10
Silver league
5.2 / 10
Gold league
6.5 / 10
Diamond league
6.1 / 10
💞 Top cards to play with Albatross
Albatross's Tank Heal ability is especially useful with Baakjira given its Heal ability and high health.
Albatross's Tank Heal ability is a great combination with Kelp Initiate's Cleanse ability since it can remove Afflictions.
Albatross's Tank Heal ability is a great combination with Merdaali Guardian's Tank Heal ability.
Albatross's Tank Heal ability is a great combination with River Nymph's Cleanse ability since it can remove Afflictions.
Albatross's Tank Heal ability is a great combination with Sea Talker's Cleanse ability since it can remove Afflictions.
💀 Best counters against Albatross
Captain's Ghost is a good counter against Albatross.
Doctor Blight is a good counter against Albatross.
Elven Mystic is a good counter against Albatross.
Deeplurker is a good counter against Albatross.
Whelp Herder is a good counter against Albatross.
Ruleset analysis
Good rulesets for Albatross
Albatross only costs 1 mana to summon, making it a good choice for low mana games.
As Albatross has Flying, it doesn't get damaged by the Earthquake ruleset.
Albatross has a speed of 4, which boosts to 6 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Albatross has a high health-to-mana ratio (3), making it a cost-effective option for survivability in the 'Back to Basics' ruleset.
Albatross has Tank Heal, which make it a good choice for 'Equalizer'.
Albatross costs 1 mana to cast, so it is eligible for Little League.
Bad rulesets for Albatross
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Albatross has 3 health, so without any help it will die quickly in the Noxious Fumes ruleset.
Albatross loses its healing abilities in the 'Healed Out' ruleset.
Ineligible rulesets for Albatross
Albatross has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Albatross has an odd mana cost, so it can't be used in 'Even Stevens'.
Albatross has no magic damage, so it cannot be played in the 'Wands Out' ruleset.
Albatross has no ranged damage, so it cannot be played in the 'Going the Distance' ruleset.