Home 🡆 Monster List 🡆 Air Elemental

Air Elemental
WildLifeEpicMonsterbeta

Base level
Max level
Air Elemental Price Information:
Regular Foil Price (per BCX): $4.288 | Single BCX: $4.41 (1.03x)
Gold Foil Price (per BCX): $220 | Single BCX: $220 (51.31x)
Gold Foil vs Regular Foil: 51.31x
L
RF BCX
GF BCX
Abilities
1 1 - 6 0 2 0 0 5
2 4 1 6 0 3 0 0 5
3 10 2 6 0 3 0 0 5
4 20 4 6 0 3 0 0 6
5 32 7 6 0 4 0 0 6
6 46 10 6 0 4 0 0 7
Skill analysis
Dodge
Has an increased chance of evading Melee or Ranged attacks.

+25% Dodge vs melee/ranged.
🌟 Air Elemental ratings
Bronze league
5.5 / 10
Silver league
5.9 / 10
Gold league
5.7 / 10
Diamond league
5 / 10
Ruleset analysis
Good rulesets for Air Elemental
Air Elemental has a speed of 6, which boosts to 9 when enraged, helping it dodge enemy attacks. It also has abilities which help its chances of dodging.
Air Elemental has a high damage-to-mana ratio (0.8), making it a cost-effective option for dealing damage in the 'Back to Basics' ruleset.
Air Elemental does ranged damage but doesn't have the Close Range ability on its own. However in the 'Close Range' ruleset it gets the ability to attack in the first position.
In the 'Unprotected' ruleset, Air Elemental's damage no longer needs to fight through armor. Furthermore, Air Elemental doesn't have any armor, so it gets no disadvantages from this ruleset.
Bad rulesets for Air Elemental
Air Elemental is fast, with a max speed of 6. This means it'll be very slow in the 'Reverse Speed' ruleset.
Cards who are fast or have dodging abilities (Dodge, Flying, Phase) lose their advantage in the 'Aim True' ruleset.
Since Air Elemental is a Ranged monster and doesn't have Reflection Shield, it will take damage every time it attacks in the 'Return Fire' ruleset.
Ineligible rulesets for Air Elemental
Air Elemental costs 5 mana to cast, so it can't be used in 'Little League'.
Air Elemental is Epic, so it cannot be played in the 'Rise of the Commons' ruleset.
Air Elemental has no melee attack, so it cannot be played in the 'Up Close & Personal' ruleset.
Air Elemental has ranged damage, so it cannot be played in the 'Broken Arrows' ruleset.
Air Elemental has an odd mana cost, so it can't be used in 'Even Stevens'.
Air Elemental has no magic damage, so it cannot be played in the 'Wands Out' ruleset.